Ok, i know everything is right script-wise as far as this tutorial goes, but when i load the server it loads, runs, and seems stable.
But when i go to log on this is what i get...
Code:
Core: Using dual save strategy
World: Saving...done in 0.01 seconds.
System.Net.Sockets.SocketException: An existing connection was forcibly closed b
y the remote host
at System.Net.Sockets.Socket.BeginReceive(Byte[] buffer, Int32 offset, Int32
size, SocketFlags socketFlags, AsyncCallback callback, Object state)
at Server.Network.NetState.InternalBeginReceive() in c:\Users\D-Roc\Desktop\`
RunUO 2.0 SVN 526 + ML Latest + SA 1.5\RunUO 2.0 SVN 526 + ML Latest + SA 1.5\Se
rver\Network\NetState.cs:line 121
at Server.Network.NetState.Start() in c:\Users\D-Roc\Desktop\`RunUO 2.0 SVN 5
26 + ML Latest + SA 1.5\RunUO 2.0 SVN 526 + ML Latest + SA 1.5\Server\Network\Ne
tState.cs:line 766
Client: 192.168.1.68: Disconnected. [0 Online]
System.Net.Sockets.SocketException: An existing connection was forcibly closed b
y the remote host
at System.Net.Sockets.Socket.EndAccept(Byte[]& buffer, Int32& bytesTransferre
d, IAsyncResult asyncResult)
at System.Net.Sockets.Socket.EndAccept(IAsyncResult asyncResult)
at Server.Network.Listener.OnAccept(IAsyncResult asyncResult) in c:\Users\D-R
oc\Desktop\`RunUO 2.0 SVN 526 + ML Latest + SA 1.5\RunUO 2.0 SVN 526 + ML Latest
+ SA 1.5\Server\Network\Listener.cs:line 132
System.Net.Sockets.SocketException: An existing connection was forcibly closed b
y the remote host
at System.Net.Sockets.Socket.EndAccept(Byte[]& buffer, Int32& bytesTransferre
d, IAsyncResult asyncResult)
at System.Net.Sockets.Socket.EndAccept(IAsyncResult asyncResult)
at Server.Network.Listener.OnAccept(IAsyncResult asyncResult) in c:\Users\D-R
oc\Desktop\`RunUO 2.0 SVN 526 + ML Latest + SA 1.5\RunUO 2.0 SVN 526 + ML Latest
+ SA 1.5\Server\Network\Listener.cs:line 132
It seems to repeat itself until i close the client.
Any suggestions or am i doing something wrong?