Ok, looks like the changes can be made in Spell.cs and then the base of the type of spell. Example: MagerySpell.cs
Does this only effect magery spells or all types? Chiv, Necro, etc?
Also, found this thread that might help some:
http://www.runuo.com/community/threads/runuo-svn-sphere-like-spell-system-no-precasting.105481/
Does this only effect magery spells or all types? Chiv, Necro, etc?
Also, found this thread that might help some:
http://www.runuo.com/community/threads/runuo-svn-sphere-like-spell-system-no-precasting.105481/