Tru
Knight
Stealable Rares
OK THIS IS NOT MY SCRIPT AND I'VE CHECKED MORE THAN ONCE AND ITS NOT POSTED....AGAIN I DIDN'T MAKE THIS!!! ACTUALLY DARKRAGE DID!!
This is the Original Post (that's closed and the d/l link is broken)
http://www.runuo.com/forum/showthread.php?t=22763&highlight=stealable+rares
I so DO NOT want to support this so please refer to the previous link
This zip does include the fix to make respawn not delete stolen items... ALTHOUGH YOU NEED TO EDIT WHATEVER SPAWNER YOU USE LIKE SO (BTW THIS IS ARTEGORDON'S FIX) ....and also change the Stealing.cs
in spawner.cs or xmlspawner.cs, in the defrag() method change
to
Also this does not include the doom stealable artifacts
but if you have them then to make them stealable (or any item) simply add ,IRARE to the public class like so:
public class BladeOfTheRighteous : Longsword, IRare
and add
Weight = 10.0; <----for how hard it is to steal
Movable = false; <----so people cant pick it up and walk away with it
Im simply resubmitting it as its a very nice system and it works and the communtity deserves it again:
I DID NOT MAKE THIS I SIMPLY ADDED THE FIX AND REPOSTED AS THE ORIGINAL LINK IS DEAD...
*prays he's been clear enuff*
OK THIS IS NOT MY SCRIPT AND I'VE CHECKED MORE THAN ONCE AND ITS NOT POSTED....AGAIN I DIDN'T MAKE THIS!!! ACTUALLY DARKRAGE DID!!
This is the Original Post (that's closed and the d/l link is broken)
http://www.runuo.com/forum/showthread.php?t=22763&highlight=stealable+rares
I so DO NOT want to support this so please refer to the previous link
This zip does include the fix to make respawn not delete stolen items... ALTHOUGH YOU NEED TO EDIT WHATEVER SPAWNER YOU USE LIKE SO (BTW THIS IS ARTEGORDON'S FIX) ....and also change the Stealing.cs
in spawner.cs or xmlspawner.cs, in the defrag() method change
Code:
if ( item.Deleted || item.Parent != null )
to
Code:
if ( item.Deleted || item.Parent != null || item.GetSavedFlag(0x00100000))
Also this does not include the doom stealable artifacts
but if you have them then to make them stealable (or any item) simply add ,IRARE to the public class like so:
public class BladeOfTheRighteous : Longsword, IRare
and add
Weight = 10.0; <----for how hard it is to steal
Movable = false; <----so people cant pick it up and walk away with it
Im simply resubmitting it as its a very nice system and it works and the communtity deserves it again:
I DID NOT MAKE THIS I SIMPLY ADDED THE FIX AND REPOSTED AS THE ORIGINAL LINK IS DEAD...
*prays he's been clear enuff*