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Fixes:
-Fixed the AC check bugs
-Fixed a bug where Abilities were not properly applied or the wrong numbers were applied.
-Added critical strike info to the weapon tooltip
Next update should have a good amount of weapons to work with. I will only be working on base weapons, perhaps I will work on magical weapons, but I want to start working on armor first.
Fixes:
-Updates/Fixes to the weapon system
-Fixed some Grammar errors with mob classes
-Made combat 3 seconds faster/hit (combat is now 2.0 seconds/hit) still only temporary to test mechanics
-Changed compression method from LZMA to Deflate for better compatibility, hopefully no more corrupt files.
Issues:
-AC checks still showing 0 in some cases, trying to pinpoint the issue.
-Currently only Longsword has proper checks, may be bugged for other weapons as I have not tested any others.
Comments:
I apologize for the double update for testorc I used the wrong zipped file.
Individual weapons will be worked on as soon as I fix the 0 AC problem. I will then work on the Armor system. For now only Melee works.
Wasn't really worthy of an update but I've added a test mob to showcase the combat system properly. The mob is only for testing purposes and doesn't really show what a mob should be. Mobs are still being worked on.