[2.0 RC2] Underworld Champion/Gauntlet dungeon
A month of work, headaches, and playtesting, and here it is. This is a new Dungeon for your servers, with a vast quantity of new items.
Overview
The dungeon has 2 stages: The Start stage, and the Gauntlet stage.
The Start stage spawns off 1 of 6 basic creatures. During this stage, any time a creature dies, it has a chance to grant the person who killed it a rare new item. The rare drops will be detailed later.
The Gauntlet stage will spawn off Boss creatures in sequence. The first creature is Acheron, which is one of the 5 Rivers in Hades in Greek myth. Also keep in mind that there wasn't a river in Greek Mythology that wasn't a sentient being as well as a body of water. Acheron will deal constant small amounts of damage to anyone within 2 steps of him. This makes it very hard for casters to kill him. Acheron has a random chance to drop a rare artifact Shirt.
Next is Styx. Styx slowly drains the mana of anyone within 10 steps, and once they are at 0 they cannot regenerate their mana. When he dies, he has a chance to drop a rather powerful ring.
After Styx is Cerberus. He's just a tough boss, has nothing special and no random drops.
After Cerberus is Cocytus. Every half a minute he has a Wail effect that will make pets run away. He drops a rare Bracelet.
After Cocytus is Lethe. Lethe's strength will increase the longer he is let live, up to a certain limit (it's much higher than his starting Strength). Lethe drops a pair of powerful Gauntlets.
After Lethe is Pyriphlegethon, who has a chance to drop the Talisman of Flame. This talisman is like the other talisman (detailed later), except that when double clicked, it blasts the user's combatant with Fire damage.
After Pyriphlegethon is Thanatos, the Greek equivalent of the Grim Reaper. He regains health whenever he kills a creature, and also summons Oneiri demons. He drops the Consecrated Blade of Thanatos, which has a chance to deal extra damage on hit. Also he drops the Shroud of Death, a Hooded shroud with good attributes. He can also drop a Talisman that will grant you Stealth for 75 steps when used.
After Thanatos is Hecate, who you cannot kill until you kill her 3 minions, Queen Hekabe (A Trojan Queen polymorphed into a Wolf), Gale (A witch transformed to a Polecat as punishment), and Melinoe (A sort of simulacrum that is similar to Hecate). Hecate also will paralyze her combatant sometimes, and also has an area blast effect that deals a lot of damage.
After Hecate, the gate opens to Hades's palace. This fight you will have to fight Hades, Persephone, and the 3 Erinyes at once. While the Erinyes are alive, they will reflect any damage that Hades takes to the attacker three fold. While Persephone is alive, she will heal Hades with her own health. So it isn't feasible to kill Hades until the other four are dead. Persephone drops the Crown of Persephone and Persephone's Thorn. When both are worn, Persephone's Thorn has a chance to infect with poison on hit, in addition to having a chance to deal multiple attacks with one swing. Hades drops the Crown of Hades and Scepter of Hades, which are similar to the Persephone items, except that instead of poison they have a higher chance to deal the extra damage. He also drops the Talisman of the Underworld, which has a Vampiric Drain effect when used. And lastly, he drops the Breastplate of the Underworld, the Cloak of the Underworld, and the Shield of the Underworld. The Cloak can be used like a Recall rune for mark and recall. And when you double click it, it becomes Active. While all 3 pieces are worn and the cloak is active, and the wearer dies, the wearer will be teleported to either the Britain Bank, or whatever location is marked on the cloak. They will be ressurected, and their corpse and any pets they have will be brought with them.
Random Drop Items
There are several rare Decoration items. Most of them don't do anything, they are just for cosmetics, but there are 2 that do have special features.
When a Fountain of Blood is locked down in your house, it will resurrect those nearby. When a Dragon Brazier is locked down, you can double click it to turn it on or off. When it's turned on, if you walk nearby, it will give you +25 Strength for 10 minutes.
The other decoration items are the Shadow Spike, the Hellstone Obelisk, the Dark Demon Statue, the Dark Bone Table, the Bone Throne, the Shadow Crystal, and the Shadow Box( A rare Container item).
Other rare drops include the Mini Coffin, which will auto-resurrect the person who holds it when they die, at Max health. The Hearthstone, which (when double clicked to activate), will teleport the person who has it to the Britain bank when they die, along with their corpse and any pets they have.
The Strength, Dexterity, and Intelligence tokens can increase the respective stats to 175.
There are also 5 Talisman items. These Talisman all have special abilities when double clicked. Each talisman has 5 charges each day, and they can use 1 charge every 5 minutes. The talisman do these things:
Make enemies flee
Restore you to full health
Restore you to full mana
Increase Melee damage for a short time.
Increase Melee resistance for a short time.
The Lamiae creature has a chance to drop a special Ring item, and the Arae creature has a chance to drop a pair of powerful Earrings.
Installation
Installing the scripts is simple: Just drag and drop.
However, the Patch is a different story. This system will not be usable unless you either implement the patch, or edit the UnderworldSystem.cs to fit with your shard. I will be the first to say that editing Underworld.cs will be difficult, since you would have to change the locations that it generates all of the bosses, moongates, and spawn nodes. There are patching instructions in the download.
Implementation:
In game, just [add underworldsystem. You can add it anywhere, I'd remember where you placed it though. This system controls the entire Underworld dungeon. Also, there should only ever be ONE UnderworldSystem item in-game.
Feedback
Any feedback, comments, etc are all welcome. Also, if you guys notice any bugs, please report them to me and be as detailed as possible with your descriptions of the bugs.
But to use this system, you either have to heavily modify UnderworldSystem.cs, or implement the Statics and Hues files that I included in the downloads. There are instructions in the Downloads folder on how to do this.
A month of work, headaches, and playtesting, and here it is. This is a new Dungeon for your servers, with a vast quantity of new items.
Overview
The dungeon has 2 stages: The Start stage, and the Gauntlet stage.
The Start stage spawns off 1 of 6 basic creatures. During this stage, any time a creature dies, it has a chance to grant the person who killed it a rare new item. The rare drops will be detailed later.
The Gauntlet stage will spawn off Boss creatures in sequence. The first creature is Acheron, which is one of the 5 Rivers in Hades in Greek myth. Also keep in mind that there wasn't a river in Greek Mythology that wasn't a sentient being as well as a body of water. Acheron will deal constant small amounts of damage to anyone within 2 steps of him. This makes it very hard for casters to kill him. Acheron has a random chance to drop a rare artifact Shirt.
Next is Styx. Styx slowly drains the mana of anyone within 10 steps, and once they are at 0 they cannot regenerate their mana. When he dies, he has a chance to drop a rather powerful ring.
After Styx is Cerberus. He's just a tough boss, has nothing special and no random drops.
After Cerberus is Cocytus. Every half a minute he has a Wail effect that will make pets run away. He drops a rare Bracelet.
After Cocytus is Lethe. Lethe's strength will increase the longer he is let live, up to a certain limit (it's much higher than his starting Strength). Lethe drops a pair of powerful Gauntlets.
After Lethe is Pyriphlegethon, who has a chance to drop the Talisman of Flame. This talisman is like the other talisman (detailed later), except that when double clicked, it blasts the user's combatant with Fire damage.
After Pyriphlegethon is Thanatos, the Greek equivalent of the Grim Reaper. He regains health whenever he kills a creature, and also summons Oneiri demons. He drops the Consecrated Blade of Thanatos, which has a chance to deal extra damage on hit. Also he drops the Shroud of Death, a Hooded shroud with good attributes. He can also drop a Talisman that will grant you Stealth for 75 steps when used.
After Thanatos is Hecate, who you cannot kill until you kill her 3 minions, Queen Hekabe (A Trojan Queen polymorphed into a Wolf), Gale (A witch transformed to a Polecat as punishment), and Melinoe (A sort of simulacrum that is similar to Hecate). Hecate also will paralyze her combatant sometimes, and also has an area blast effect that deals a lot of damage.
After Hecate, the gate opens to Hades's palace. This fight you will have to fight Hades, Persephone, and the 3 Erinyes at once. While the Erinyes are alive, they will reflect any damage that Hades takes to the attacker three fold. While Persephone is alive, she will heal Hades with her own health. So it isn't feasible to kill Hades until the other four are dead. Persephone drops the Crown of Persephone and Persephone's Thorn. When both are worn, Persephone's Thorn has a chance to infect with poison on hit, in addition to having a chance to deal multiple attacks with one swing. Hades drops the Crown of Hades and Scepter of Hades, which are similar to the Persephone items, except that instead of poison they have a higher chance to deal the extra damage. He also drops the Talisman of the Underworld, which has a Vampiric Drain effect when used. And lastly, he drops the Breastplate of the Underworld, the Cloak of the Underworld, and the Shield of the Underworld. The Cloak can be used like a Recall rune for mark and recall. And when you double click it, it becomes Active. While all 3 pieces are worn and the cloak is active, and the wearer dies, the wearer will be teleported to either the Britain Bank, or whatever location is marked on the cloak. They will be ressurected, and their corpse and any pets they have will be brought with them.
Random Drop Items
There are several rare Decoration items. Most of them don't do anything, they are just for cosmetics, but there are 2 that do have special features.
When a Fountain of Blood is locked down in your house, it will resurrect those nearby. When a Dragon Brazier is locked down, you can double click it to turn it on or off. When it's turned on, if you walk nearby, it will give you +25 Strength for 10 minutes.
The other decoration items are the Shadow Spike, the Hellstone Obelisk, the Dark Demon Statue, the Dark Bone Table, the Bone Throne, the Shadow Crystal, and the Shadow Box( A rare Container item).
Other rare drops include the Mini Coffin, which will auto-resurrect the person who holds it when they die, at Max health. The Hearthstone, which (when double clicked to activate), will teleport the person who has it to the Britain bank when they die, along with their corpse and any pets they have.
The Strength, Dexterity, and Intelligence tokens can increase the respective stats to 175.
There are also 5 Talisman items. These Talisman all have special abilities when double clicked. Each talisman has 5 charges each day, and they can use 1 charge every 5 minutes. The talisman do these things:
Make enemies flee
Restore you to full health
Restore you to full mana
Increase Melee damage for a short time.
Increase Melee resistance for a short time.
The Lamiae creature has a chance to drop a special Ring item, and the Arae creature has a chance to drop a pair of powerful Earrings.
Installation
Installing the scripts is simple: Just drag and drop.
However, the Patch is a different story. This system will not be usable unless you either implement the patch, or edit the UnderworldSystem.cs to fit with your shard. I will be the first to say that editing Underworld.cs will be difficult, since you would have to change the locations that it generates all of the bosses, moongates, and spawn nodes. There are patching instructions in the download.
Implementation:
In game, just [add underworldsystem. You can add it anywhere, I'd remember where you placed it though. This system controls the entire Underworld dungeon. Also, there should only ever be ONE UnderworldSystem item in-game.
Feedback
Any feedback, comments, etc are all welcome. Also, if you guys notice any bugs, please report them to me and be as detailed as possible with your descriptions of the bugs.
But to use this system, you either have to heavily modify UnderworldSystem.cs, or implement the Statics and Hues files that I included in the downloads. There are instructions in the Downloads folder on how to do this.