nicksexton000
Wanderer
Thx
Got it going thx for the help, and its pretty nice. Keep up the good work.
Got it going thx for the help, and its pretty nice. Keep up the good work.
KnitePrince;798536 said:What I do know is that the current release compiles and 'runs' perfectly fine on a clean install of the latest SVN.
Do you have the latest SVN or are you running the release?
No, and thats most likely my problem...
I have no knowledge of what SVN even means, I thought it might be the Core code etc, I had no idea that it was just another release of the game like 1.0, RC1, RC2 etc... My Shard was Murdered by Mother nature shortly after 2.0 was released, we were looking at updating when the disaster struck, and i am only now settled into rebuilding... so much has changed
I tried and fought with RC2 for about two weeks, then decided to try RC1 as recomended in another post, and within an hour had a shard up and running, so am Still using RC1.... I've managed to get every system i wanted in and running, All spells with cast command is the last "Major" hurtle.. after that, only balancing and weaks of tweaking...
Is it possible for me to modify this to work with RC1?
jokik;798735 said:you ever going to include any other packages ? such as the ultima VI ones in lucids all spells?
TheAvatar1;798915 said:How do you Change the Spell Book to be empty on creation? I set it in the settings.cs to false but it not working, and would like to know cause some systems i want it to be full but others i dont.. Im guessing u have to change this line:
public BardSpellbook() : this( (ulong)0, CSSettings.FullSpellbooks )
but dont know what to change or where to lol.. Any help will be appreciated!
Interesting. I'll take a look and see about getting it converted to my system. Sometime next week.jokik;798865 said:http://www.runuo.com/forums/custom-script-releases/71519-runuo-2-0-rc1-lucid-naguals-_all-spells-system_.html
lucid-spells-staff-ultima VII system and ancient system
A_Li_N;799093 said:If you change the CSSettings.FullSpellbooks to false in that file, it should cause all spellbooks to be created empty.
If you want just a couple types to be empty, you should be able to change the constructor that you gave above to be:
public BardSpellbook() : this( (ulong)0, false )
Lemme know if either of these do not work.
RunUO - [www.runuo.com] Version 2.0, Build 2959.20979
Core: Running on .NET Framework Version 2.0.50727
Core: Optimizing for 2 processors
Scripts: Compiling C# scripts...failed (1 errors, 3 warnings)
Errors:[/B]
[COLOR="Red"]+ CUSTOM/Complete Spell System/-=+ 03 Systems/Rogue/Spells/Charm.cs:
CS0122: Line 307: 'Server.Commands.Dupe.CopyProperties(Server.Item, Server.I
tem)' is inaccessible due to its protection level
Scripts: One or more scripts failed to compile or no script files were found.
- Press return to exit, or R to try again.[/COLOR]
Siege_1;800076 said:Code:RunUO - [www.runuo.com] Version 2.0, Build 2959.20979 Core: Running on .NET Framework Version 2.0.50727 Core: Optimizing for 2 processors Scripts: Compiling C# scripts...failed (1 errors, 3 warnings) Errors:[/B] [COLOR="Red"]+ CUSTOM/Complete Spell System/-=+ 03 Systems/Rogue/Spells/Charm.cs: CS0122: Line 307: 'Server.Commands.Dupe.CopyProperties(Server.Item, Server.I tem)' is inaccessible due to its protection level Scripts: One or more scripts failed to compile or no script files were found. - Press return to exit, or R to try again.[/COLOR]
Not sure how to even go about fixing this one. Thanks in advance for any suggestions.
jokik;797749 said:brilliant scripts , i tried lucid's all spells but haha , lets just say i had to reinstall my runuo. this worked perfectly but i was wandering, what skills do you need to be able to cast druid spells? i have all skills at 6555.5 on my admin so i cant really tell but on my test char he cant cast at 100 mage thanks in advance
Siege_1;800124 said:Not sure about A-Li_Ns but Lucids if you had any natural necro skill, yo couldnt cast druid and I think even cleric. Hope this helps even though its a little late.
Thilgon;800137 said:Druid spells uses animal lore as damaging skill, and magery as main skill, if i remember correctly, while Cleric uses mh, can't remember quite, spirit speak i think...
A_Li_N;799094 said:Interesting. I'll take a look and see about getting it converted to my system. Sometime next week.
A_Li_N;800138 said:
Interesting mistake caused by copy/paste of code...TheAvatar1;800454 said:How can i make it soo that players can use the scroll in there pack ? right now when u try to use just the scroll its temp disabled.
else if (school == School.Invalid && !CheckBooksForSchool(caster, type))
else if (school == School.Invalid && scroll == null && !CheckBooksForSchool(caster, type))