/***************************************************************************
* Body.cs
* -------------------
* begin : May 1, 2002
* copyright : (C) The RunUO Software Team
* email : [email protected]
*
* $Id: Body.cs,v 1.3 2005/01/22 04:25:04 krrios Exp $
* $Author: krrios $
* $Date: 2005/01/22 04:25:04 $
*
*
***************************************************************************/
/***************************************************************************
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
***************************************************************************/
using System;
using System.IO;
namespace Server
{
public enum BodyType : byte
{
Empty,
Monster,
Sea,
Animal,
Human,
Equipment
}
public struct Body
{
private int m_BodyID;
private static BodyType[] m_Types;
static Body()
{
if ( File.Exists( "Data/Binary/BodyTypes.bin" ) )
{
using ( BinaryReader bin = new BinaryReader( new FileStream( "Data/Binary/BodyTypes.bin", FileMode.Open, FileAccess.Read, FileShare.Read ) ) )
{
m_Types = new BodyType[(int)bin.BaseStream.Length];
for ( int i = 0; i < m_Types.Length; ++i )
m_Types[i] = (BodyType)bin.ReadByte();
}
}
else
{
Console.WriteLine( "Warning: Data/Binary/BodyTypes.bin does not exist" );
m_Types = new BodyType[0];
}
}
public Body( int bodyID )
{
m_BodyID = bodyID;
}
public BodyType Type
{
get
{
if ( m_BodyID >= 0 && m_BodyID < m_Types.Length )
return m_Types[m_BodyID];
else
return BodyType.Empty;
}
}
public bool IsHuman
{
get
{
return m_BodyID >= 0
&& m_BodyID < m_Types.Length
&& m_Types[m_BodyID] == BodyType.Human
&& m_BodyID != 402
&& m_BodyID != 404
&& m_BodyID != 970
[b]&& m_BodyID != 605
&& m_BodyID != 606[/b];
}
}
public bool IsMale
{
get
{
return m_BodyID == 183
|| m_BodyID == 185
|| m_BodyID == 400
|| m_BodyID == 402
|| m_BodyID == 750
[b]|| m_BodyID == 605
|| m_BodyID == 607[/b];
}
}
public bool IsFemale
{
get
{
return m_BodyID == 184
|| m_BodyID == 186
|| m_BodyID == 401
|| m_BodyID == 403
|| m_BodyID == 751
[b]|| m_BodyID == 606
|| m_BodyID == 608[/b];
}
}
public bool IsGhost
{
get
{
return m_BodyID == 402
|| m_BodyID == 403
|| m_BodyID == 970
[b]|| m_BodyID == 607
|| m_BodyID == 608[/b];
}
}
public bool IsMonster
{
get
{
return m_BodyID >= 0
&& m_BodyID < m_Types.Length
&& m_Types[m_BodyID] == BodyType.Monster;
}
}
public bool IsAnimal
{
get
{
return m_BodyID >= 0
&& m_BodyID < m_Types.Length
&& m_Types[m_BodyID] == BodyType.Animal;
}
}
public bool IsEmpty
{
get
{
return m_BodyID >= 0
&& m_BodyID < m_Types.Length
&& m_Types[m_BodyID] == BodyType.Empty;
}
}
public bool IsSea
{
get
{
return m_BodyID >= 0
&& m_BodyID < m_Types.Length
&& m_Types[m_BodyID] == BodyType.Sea;
}
}
public bool IsEquipment
{
get
{
return m_BodyID >= 0
&& m_BodyID < m_Types.Length
&& m_Types[m_BodyID] == BodyType.Equipment;
}
}
public int BodyID
{
get
{
return m_BodyID;
}
}
public static implicit operator int( Body a )
{
return a.m_BodyID;
}
public static implicit operator Body( int a )
{
return new Body( a );
}
public override string ToString()
{
return string.Format( "0x{0:X}", m_BodyID );
}
public override int GetHashCode()
{
return m_BodyID;
}
public override bool Equals( object o )
{
if ( o == null || !(o is Body) ) return false;
return ((Body)o).m_BodyID == m_BodyID;
}
public static bool operator == ( Body l, Body r )
{
return l.m_BodyID == r.m_BodyID;
}
public static bool operator != ( Body l, Body r )
{
return l.m_BodyID != r.m_BodyID;
}
public static bool operator > ( Body l, Body r )
{
return l.m_BodyID > r.m_BodyID;
}
public static bool operator >= ( Body l, Body r )
{
return l.m_BodyID >= r.m_BodyID;
}
public static bool operator < ( Body l, Body r )
{
return l.m_BodyID < r.m_BodyID;
}
public static bool operator <= ( Body l, Body r )
{
return l.m_BodyID <= r.m_BodyID;
}
}
}