Vorspire
Knight
I recently received a commission for a system that mimics World of Warcraft's Battlegrounds system, for those of you who don't or haven't played WoW, it is simply a fully automated system where the Player may chose to queue for a battle in a list of different scenarios that are available.
The proposed system will include these main features:
*Completely drag & drop.
*Uses own central database system so saving is done in a separate directory to World saves.
*Players have profiles that store their statistics for the battles.
*Batles are fully customizable using an Admin UI and an interface VERY similar to Custom Regions In A Box
*Battles can be created simply by deriving from the standard Battle base class, all custom battle classes are loaded into a central database at RunTime
*Full XML logging in real-time for everything, log text, errors, player profiles and entire battles.
*100% configurable in-game using the standard PropertiesGump.
*100% crash-proof, even database files can be restored by the system automatically if corruption is detected.
*Multiple configuration profiles which can be saved and loaded in real-time by changing the name of the config file via the in-game configuration menu.
*Much more...
I want to run a poll on popularity for a system like this, since it hasn't been accomplished in this way.
There is currently, to my knowledge, no FULLY automated PvP System available for RunUO that requires NO distro edits, but I could be wrong.
Thanks all.
The proposed system will include these main features:
*Completely drag & drop.
*Uses own central database system so saving is done in a separate directory to World saves.
*Players have profiles that store their statistics for the battles.
*Batles are fully customizable using an Admin UI and an interface VERY similar to Custom Regions In A Box
*Battles can be created simply by deriving from the standard Battle base class, all custom battle classes are loaded into a central database at RunTime
*Full XML logging in real-time for everything, log text, errors, player profiles and entire battles.
*100% configurable in-game using the standard PropertiesGump.
*100% crash-proof, even database files can be restored by the system automatically if corruption is detected.
*Multiple configuration profiles which can be saved and loaded in real-time by changing the name of the config file via the in-game configuration menu.
*Much more...
I want to run a poll on popularity for a system like this, since it hasn't been accomplished in this way.
There is currently, to my knowledge, no FULLY automated PvP System available for RunUO that requires NO distro edits, but I could be wrong.
Thanks all.