Erica
Knight
hey daat99 you also forgot this if your 120 on those crafting skills 110 105 100 should not create repair deed as grandmaster in repair deed script there should be something like thisdaat99 said:That was 1 of the bugs I asked people to report when I released the RunUO 1.0.0 update thanx for letting me know.
I fixed it and it'll be released with the next update which will probably include a total rewrite of the ores\wood\leather properties (resists, damage etc).
Code:
if ( SkillLevel >= 120.0)
list.Add( 1061133, String.Format("{0}\t{1}", "A Legendary", "Tailor") );
else if ( SkillLevel >= 110.0)
list.Add( 1061133, String.Format("{0}\t{1}", "An Elder", "Tailor") );
else if ( SkillLevel >= 100.0)
list.Add( 1061133, String.Format("{0}\t{1}", "A Grandmaster", "Tailor") );
else if ( SkillLevel >= 90.0)
list.Add( 1061133, String.Format("{0}\t{1}", "A Master", "Tailor") );
else if ( SkillLevel >= 80.0)
list.Add( 1061133, String.Format("{0}\t{1}", "An Adept", "Tailor") );
else if ( SkillLevel >= 70.0)
list.Add( 1061133, String.Format("{0}\t{1}", "An Expert", "Tailor") );
else if ( SkillLevel >= 60.0)
list.Add( 1061133, String.Format("{0}\t{1}", "A Journeyman", "Tailor") );
else
list.Add( 1061133, String.Format("{0}\t{1}", "A Apperntice", "Tailor") );