ok.....
@GoldDraco13: that is something to do with killing a monster with a weapon, i dont think its to dow ith this script.
@devilsam: there was a bug where i forgot to set the chest to movable false, i fixed that now, if you got the old version, update, if you have the new version can you please provide some more info for me.
@SphericalSolaris: GenGuardian.cs is not one of my scripts so.... you must have added something else.
@manofwar: you got them from this system? i will have a look at it tommorow when im more awake, probably to do with them not being serialised, i thought that would mean that htey arnt saved, but the server might try to load them ( how if they arnt saved... hmmmmm... ) and as there is no data to load for them it would just leave blank items? i have no idea, just grasping at straws as i cant see the core and how it saves.
also as they are not referenced will the system throw out thing not just pick them up ( unless they are in your Items arraylist which might pervent it from doing so ).
Let me think on this alittle, i will post again tommorow.
@GoldDraco13: that is something to do with killing a monster with a weapon, i dont think its to dow ith this script.
@devilsam: there was a bug where i forgot to set the chest to movable false, i fixed that now, if you got the old version, update, if you have the new version can you please provide some more info for me.
@SphericalSolaris: GenGuardian.cs is not one of my scripts so.... you must have added something else.
@manofwar: you got them from this system? i will have a look at it tommorow when im more awake, probably to do with them not being serialised, i thought that would mean that htey arnt saved, but the server might try to load them ( how if they arnt saved... hmmmmm... ) and as there is no data to load for them it would just leave blank items? i have no idea, just grasping at straws as i cant see the core and how it saves.
also as they are not referenced will the system throw out thing not just pick them up ( unless they are in your Items arraylist which might pervent it from doing so ).
Let me think on this alittle, i will post again tommorow.