router
PSZ,
Here is what I have done:
1. Verrified what my DNS number is on the router DNS: xx.xx.xxx.xxx
2. Placed that number in the serverlist.cs as follows
namespace Server.Misc
{
public class ServerList
{
/* Address:
*
* The default setting, a value of 'null', will attempt to detect your IP address automatically:
* private const string Address = null;
*
* This detection, however, does not work for servers behind routers. If you're running behind a router, put in your IP:
* private const string Address = "12.34.56.78";
*
* If you need to resolve a DNS host name, you can do that too:
* private const string Address = "shard.host.com";
*/
//public const string Address = null;
public const string Address = "xx.xx.xxx.xxx";
public const string ServerName = "NOCTUR";
3. Set IP address in UOGateway to this DNS number also. When this did not work I also tried the local ip address here to. 127.0.0.1 and 198.162.0.102
4. When I start up RunUO I receive the following messages:
"Blah - Blah"
World: Loading...."Blah"
Regions: Loading..."Blah"
Address: 127.0.0.1:2593
Address: 192.168.1.101:2593
Warning: 58 bad spawns detected, logged: 'badspawn.log'
And it seems I can not connect to this server unles it is through the machine I am running it on???
I have verrified port forwarding for the ip address of this machine xxx.xxx.x.102 and I was using the DNS for this machine as well. There are 3 different DNS numbers, I presume one for each machine.
Any ideas?
Thanks for the help, NOCTUR
PSZ,
Here is what I have done:
1. Verrified what my DNS number is on the router DNS: xx.xx.xxx.xxx
2. Placed that number in the serverlist.cs as follows
namespace Server.Misc
{
public class ServerList
{
/* Address:
*
* The default setting, a value of 'null', will attempt to detect your IP address automatically:
* private const string Address = null;
*
* This detection, however, does not work for servers behind routers. If you're running behind a router, put in your IP:
* private const string Address = "12.34.56.78";
*
* If you need to resolve a DNS host name, you can do that too:
* private const string Address = "shard.host.com";
*/
//public const string Address = null;
public const string Address = "xx.xx.xxx.xxx";
public const string ServerName = "NOCTUR";
3. Set IP address in UOGateway to this DNS number also. When this did not work I also tried the local ip address here to. 127.0.0.1 and 198.162.0.102
4. When I start up RunUO I receive the following messages:
"Blah - Blah"
World: Loading...."Blah"
Regions: Loading..."Blah"
Address: 127.0.0.1:2593
Address: 192.168.1.101:2593
Warning: 58 bad spawns detected, logged: 'badspawn.log'
And it seems I can not connect to this server unles it is through the machine I am running it on???
I have verrified port forwarding for the ip address of this machine xxx.xxx.x.102 and I was using the DNS for this machine as well. There are 3 different DNS numbers, I presume one for each machine.
Any ideas?
Thanks for the help, NOCTUR