cokane;677188 said:Just asked on IRC:
[ 13:26:59 ] <atrox> *cough* when's the new kuoc coming out?
[...]
[ 13:28:01 ] <&krrios> 1 week +/- infinity
There we have it
Damn, I am good
cokane;677188 said:Just asked on IRC:
[ 13:26:59 ] <atrox> *cough* when's the new kuoc coming out?
[...]
[ 13:28:01 ] <&krrios> 1 week +/- infinity
There we have it
Identity;677236 said:I have a feeling this is leading to kuoc and runuo becoming independent of everything OSI. (you should start on your own packer, instead of using UO's .muls, considering now there are better compression algo's)
krrios;677365 said:Rather than creating a new file format and migrating the existing UO data over, might it not be more beneficial to simply provide some means of overriding specific resources individually?
Something as simple as looking for, say, /data/gumps/$GUMPID$.png (or /data/items/$ITEMID$.png, /data/sounds/$SOUNDID$.wav, et al.). If found, use it; otherwise, load from MUL directly.
krrios;677365 said:Rather than creating a new file format and migrating the existing UO data over, might it not be more beneficial to simply provide some means of overriding specific resources individually?
Something as simple as looking for, say, /data/gumps/$GUMPID$.png (or /data/items/$ITEMID$.png, /data/sounds/$SOUNDID$.wav, et al.). If found, use it; otherwise, load from MUL directly.
Identity;677390 said:oooh, custom content
i dont think you'd even have to "edit a text config file"HellRazor;677475 said:Not just custom content - EASY TO ADD custom content!
No MUL file editing needed for common artwork (tiles, gumps, statics, possibly animations)! Just drop the file in the directory, edit a text config file, and go!
Jeff;677526 said:i dont think you'd even have to "edit a text config file"
HellRazor;677562 said:You'd either need a config file or a file naming convention of some kind because something needs to identify to the client which ID to reference for which artwork.
Identity;677607 said:the main thing i realllllly want to see, is a version of KUOC, that runs on linux D.
krrios;677608 said:The idea would be that files are named after their ID values, such that ...
items/12345.png
... is implicitly mapped to override the graphic for item id 12345.
HellRazor;677725 said:Makes sense!
Are there plans for the client to actually use graphics in this way?