[Usage( "Jail" )]
[Description( "Jails a targeted Player." )]
private static void Jail_OnCommand( CommandEventArgs e )
{
e.Mobile.Target = new JailTarget();
e.Mobile.SendMessage( "Whom do you wish to Jail?" );
}
zmaint said:Im having trouble with the teleporter not showing up when the sentence is completed and they are released. How exactly is that supposed to work. I don't even see anywhere in the Jail Command where it enables the teleporter?
else
{
from.SendMessage( "You Should Try Breaking Big Rocks Into Smaller Ones!" );
Shandril said:Is there a way to change it so it can be mine from cave tiles?