Lord_Greywolf
Lord
ok - found a BIG problem (actualy 2)
1st one - even with it all disabled (which is default), you still get the race gump on log in --- was easy fix --- in the ASControlCenter.cs find the line private static void OnLogin( LoginEventArgs e ) and comment out everything in between the brackets below it
2nd one - again with all the stuff disabled, when you cast a spell (did it from book of chivalry) you then get the class gump -- i have not found a fix for it yet
but with the classes and races turned off, these should not be coming up
*edited - found fix to part 2)
in tome of knowledge - find section public bool BookCheck( Mobile from, Item dropped )
rem it all out (have to "undo some remming - parts are all ready remmed also - else does nto rem right)
also in there is still some test send messages - need those removed fromt he code if using normaly lol
also in Restrictions.cs find public static bool CheckRestriction( Mobile caster, int sclass )
and sub section that has classgump in it - rem it out
then you can cast spells with out needing to be a race or class
1st one - even with it all disabled (which is default), you still get the race gump on log in --- was easy fix --- in the ASControlCenter.cs find the line private static void OnLogin( LoginEventArgs e ) and comment out everything in between the brackets below it
2nd one - again with all the stuff disabled, when you cast a spell (did it from book of chivalry) you then get the class gump -- i have not found a fix for it yet
but with the classes and races turned off, these should not be coming up
*edited - found fix to part 2)
in tome of knowledge - find section public bool BookCheck( Mobile from, Item dropped )
rem it all out (have to "undo some remming - parts are all ready remmed also - else does nto rem right)
also in there is still some test send messages - need those removed fromt he code if using normaly lol
also in Restrictions.cs find public static bool CheckRestriction( Mobile caster, int sclass )
and sub section that has classgump in it - rem it out
then you can cast spells with out needing to be a race or class