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Mongbatica's Mail System v1.0

Aaliyah

Wanderer
I haven't had any crashes at all. It all works fantastic. I also never had an administrator with that name. I had banned one administrator but he had a different name than that. This has kind of got me concerned.
 

Voran

Wanderer
I can see why.
The best way to find out more about this weird admin would probably be to make some sort of "tracker" that you could send to them. I'd write you one myself, but I'm very busy on improving my Archaeology skill at present.
 

Aaliyah

Wanderer
Well, we'll just keep our eyes open I guess. I'm not good enough at scripting to make a tracking device like that. :)
 

mblicata

Wanderer
I wouldn't worry about the Ryan, as there is one in every single shard (provided they havn't deleted him). I was a bit confused when I first found the Ryan mobile, but I found a post on the forums about it. Anyways, Ryan is the dev of RunUO and couldn't delete his mobile for some reason or another. But yeah, it's nothing to worry about.
 

Aaliyah

Wanderer
Oh ok, thanks a lot for that info. I was worried because a friend had put it on his shard and the Ryan didn't show up. At least now I know why he is there. lol Wonder if he'll get my letter... lol
 
Hey this is a GREAT script I only have one question.. everything works fine except i noticed that the address book allows dupllicate entries without the option to remove people.... where is the list stored and or how would i add a remove button to each entry??
 

Voran

Wanderer
In theory, the code is designed to format out dublicates on display. If someone would like to design a new gump with a remove button, I'd be happy to implement it.
 

Sommy

Sorceror
The Script is great.

only I have 1 problem.
I deleted some players and i click on ADDRESS book

crashed the server.

is the addressbook emty is no crash
make i .allnames of the book and open this crashed the server.
I open an empty ADDRESS book and add one Player is not a server crash.

Here my
Server Crash Report
===================

RunUO Version 1.0.0, Build 36918
Operating System: Microsoft Windows NT 5.2.3790.0
.NET Framework: 1.1.4322.2300
Time: 12/27/2005 8:17:33 PM
Mobiles: 18582
Items: 261693
Clients:
- Count: 1
+ 80.138.xx.xxx: (account = XXX) (mobile = 0x3663 'XXXX')

Exception:
System.NullReferenceException: Object reference not set to an instance of an object.
at Server.Gumps.AddressBookGump..ctor(Mobile owner, Int32 listPage, ArrayList list, Int32[] count, AddressBook hiya) in x:\xxx\xxx\MailSystem\AddressBookGUMP.cs:line 122
at Server.Items.AddressBook.OnDoubleClick(Mobile from) in x:\xxx\xxx\MailSystem\AddressBook.cs:line 132
at Server.Mobile.Use(Item item)
at Server.Network.PacketHandlers.UseReq(NetState state, PacketReader pvSrc)
at Server.Network.MessagePump.HandleReceive(NetState ns)
at Server.Network.MessagePump.Slice()
at Server.Core.Main(String[] args)

Sorry for my english
 
RunUO - [www.runuo.com] Version 1.0.0, Build 36918
Scripts: Compiling C# scripts...failed (1 errors, 0 warnings)
- Error: Scripts\Items\Misc\Beeswax.cs: CS0101: (line 5, column 15) The namespa
ce 'Server.Items' already contains a definition for 'Beeswax'
Scripts: One or more scripts failed to compile or no script files were found.
- Press return to exit, or R to try again.
 

Arvoreen

Sorceror
Rip-Tha-Jacka said:
RunUO - [www.runuo.com] Version 1.0.0, Build 36918
Scripts: Compiling C# scripts...failed (1 errors, 0 warnings)
- Error: Scripts\Items\Misc\Beeswax.cs: CS0101: (line 5, column 15) The namespa
ce 'Server.Items' already contains a definition for 'Beeswax'
Scripts: One or more scripts failed to compile or no script files were found.
- Press return to exit, or R to try again.


See if you have more than 1 Besswax.cs is what that error means.

If you do NOT have more than 1, then you will need to search for "public class Beeswax" in all of your scripts to find out which one has the duplicate. :)
 

Liacs

Sorceror
As I just updated mine, here the updated files for RUNUO 2.0 for the ones working with this system.

Have fun.

Thanks to Lifegranter for the CommandArgsError explanation :)

Liacs
 

Attachments

  • Mail System.rar
    9.4 KB · Views: 56
It compiles for RunUo 2.0 RC1, thanks Lia, but it throw me these warnings:

Warnings:
+ custom/Mail System/MailSystem/LetterGump.cs:
CS0219: Line 33: The variable 'initialState' is assigned but its value is ne
ver used
+ custom/Mail System/MailSystem/WriteLetterGump.cs:
CS0219: Line 28: The variable 'initialState' is assigned but its value is ne
ver used
+ custom/Mail System/AddressBookGUMP.cs:
CS0162: Line 163: Unreachable code detected

I haven't cheecked if it works in the game, I only want to point these warnings.
 

Liacs

Sorceror
hallo!

These warnings were already in in the first release. Haven't touched them since. ;) The stuff works for me. But you are right. I wanted to check the errors anyways :D

Thanks for poining that out.

Lia
 
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