Poseidon-Demonic Danger
Squire
try looking at mapdefinitions.cs to fix the falling problem.
where you see this
change to
the other things, like bad spawns and such, just [props them and change itemid
where you see this
Code:
TileMatrixPatch.Enabled = true; // OSI Client Patch 6.0.0.0
MultiComponentList.PostHSFormat = false; // OSI Client Patch 7.0.9.0
Code:
TileMatrixPatch.Enabled = false; // OSI Client Patch 6.0.0.0
MultiComponentList.PostHSFormat = true; // OSI Client Patch 7.0.9.0
the other things, like bad spawns and such, just [props them and change itemid