"Technology moves on" is a valid argument? The 2.0 is the minimum system req RunUo can work on, why would you set it to 4.0 if it can easily work on 2.0? If it had so many 4.0 features it would be running it by now.
OK, you're really ignorant and you really have no idea who you're talking to, all I can say is imachamp is 10 times more knowledgeable than myself and most other developers around here, so in short, you're just making yourself look stupid with your comments. It makes me laugh really, because I know who you're arguing with and I know that he can bring you down 10 pegs in a heartbeat, since you think you know so much.
P.S
This was the reason for the thread:
".net 4 is what I'm building my Systems on right now - so anyone who wants to use the AutoPVP, etc, will need to upgrade"
Yeah, that IS one reason for this thread, because I'm sick of using outdated software, if you actually knew anything about .NET you'd realise that there are major differences in 4.0 compared to 2.0 which I would like to use and I'm sure everyone else would - I bet you can't name one major change without Google. QQ
I mean, it's really no skin off my back to just keep my systems closed source and never release them here, it's also no problem for me to compile my own core on 4.0 - So seriously, do you really think that my life depends on this community and me releasing my systems? No, it doesn't, it might for you, but not for me.
The REAL reason for this thread is to point out the general fact that RunUO
should have followed suit and supported .NET 4.0 as soon as RunUO 2.1 was released.
What's the point in developing .NET 4.0 features for RunUO 2.0 compiled on .NET 2.0 and switching them on and off with a silly definition argument, it's absurd, RunUO is becoming a farce, this thread will never be seen by an active developer on the team and if it does, the request for 4.0 will never be granted, why? - Because no one on the dev team cares, or has the time, they care about the UO Gamers shards and maintaining them.
Look at the evidence:
ConnectUO - Dead, it will NEVER come back.
Any threads related to CUO - Deleted or locked down.
The last update on the announcements forum was 2 months ago.
Ryan only posts updates on the UO Gamers forums.
The forum activity is degenerating to almost nothing and even more so at weekends.
The moderators from the UO Gamers forums have been trolling the dev community forums, removing everything that could be classed as "advertising" - under their own judgement with no guide-lines, borderline Nazis that don't even stick to their own rules, no names shall be mentioned.
They removed a CodePlex link to my systems from my signature under the guise of "advertising" - when there is no advertising involved, my systems require RunUO, it's not a RunUO fork or a project that is intending to destroy RunUO - We may as well delete all the links to the UO SDK while we're there, that's hosted on CodePlex and maintained by a
banned member FFS.
What about the fiasco with Ryan, Ravenal and Jeff? - You probably don't know about that though anyone who actually pays attention does.
You have so many opinions that are just being made for the sake of argument, no matter what you say, you still look like a fool, why? Because you're all like: "yeah I compile my server with 4.0 but I still don't agree with you because I'm an ignorant douche"
Seriously, just stop making such dumb posts and RTFM.
PS.
Everything I have said here can be backed by hard evidence, the very fact that a moderator will read this post and most likely delete it or ban me will be enough evidence everyone needs to be sure that they prefer to hide the truth, as if risking myself being banned isn't proof enough.
I have the contacts, I know the history, so there's little point in refuting my reply.