Darky12;811260 said:My theory its your router, Netgear routers are secruity sensitive imo. I've tried to host 3 time with 3 different Netgear routers with no luck, went to a Linksys, or even a Belkin and walah
Soteric;811290 said:Have you tried to turn off IPv6 on Vista?
Soteric;811297 said:So it's a client-server protocol issue as was mentioned before. Find proper client version for RC-2 or use the latest SVN (that doesn't guarante support of the latest patches but something very close to them)
Soteric;811357 said:You are using RC-2, not the SVN
redsnow;811361 said:The link I posted is the SVN with ML, youll need to read the top two posts to get it going. There are links to the EXEs and files, youll need TortoiseSVN to download the files. Its easy trust me...
redsnow;811361 said:The link I posted is the SVN with ML, youll need to read the top two posts to get it going. There are links to the EXEs and files, youll need TortoiseSVN to download the files. Its easy trust me...
Soteric;811366 said:It's a piece-of-cake if you do it at least one time. Custom quests, items and mobiles won't bother you. Just compile SVN step by step using tutorial and move your Custom folder from working server to the new one. Then add your changes in modified distro scripts (BaseCreature in your case, maybe something else) and server is ready for work
FingersMcSteal;810059 said:Then if you had done your own core mods these pre-compiled versions are of no use to you, you obviously already understand the process of SVN downloading and how to produce your own EXE file. These were here to help out those people who didn't have a clue how to make the EXE file from SVN's, thats why there pre-compiled.
Soteric;811376 said:Yes you can (you can at least test if it resolves your connection problems). But if you plan to run shard you better learn how to deal with SVN