That's an interesting idea...WonderlandADnc;663632 said:Great job i had a old copy of this. and im glad its for 2.0
i did want to ask, how i make just the bar loads on login. and not the hole thing. ie. the commands.
so i can press the arrow when i want it to open.
thanks for your time
Joeku;571729 said:By the way, I'm still totally open to suggestions. So far, I only have two "extras" plugins (the toolbar-mount and the location mark tool).
Exception:
System.NullReferenceException: Object reference not set to an instance of an object.
at Joeku.ToolbarEdit.AnalyzeEntries(Int32 i)
at Joeku.ToolbarEdit.OnResponse(NetState sender, RelayInfo info)
at Server.Network.PacketHandlers.DisplayGumpResponse(NetState state, PacketReader pvSrc)
at Server.Network.MessagePump.HandleReceive(NetState ns)
at Server.Network.MessagePump.Slice()
at Server.Core.Main(String[] args)
Unfortunately, the poor string editing in UO is all client-side. There's nothing I can do to add back-arrow-ish functionality =/ I agree though, it would be very nice to have.Zigamus;729893 said:This is a GREAT tool! Thank you for all your hard work! BIG Kudos and Karma!
here is a little idea, ignore it if it's too stupid to bother with:
<clip>
Recent Commands - a list of recent commands will automatically be kept track of (minus the common ones, such as [Tele and [Who) so you can pull up whatever long thing you just typed and don't want to type again
</clip>
Can you make it so that a 'recalled' command can be edited before using?
This way we can call up a command and change a value and reuse it, rather than type the new one? If I remember correctly the back_arrow is destructive in UO, making editing a previous command difficult at best.
He's referring to something I wrote in this post: http://www.runuo.com/forums/custom-script-releases/73555-runuo-2-0-rc1-toolbar.html#post571831LadyRhia;730046 said:aren't you thinking of cntrl+q pressed returns the last thing typed and if done over and over can scroll back several things typed.