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[RunUO 2.0 RC2] Daat99's OWLTR + FS: AnimalTamingSystem Gen2

Hawkins

Sorceror
[RunUO 2.0 RC2] Daat99's OWLTR + FS: AnimalTamingSystem Gen2

Description:
It is expected that you will install both Daat99 OWLTR and FS: ATS together. In case you just want to install one of the two, you may need to rename all the scripts with .orig to .cs and to merge them with your existing scripts.

This is supposed for fresh installation only, as in order to retain resources colors, container related scripts are changed which requires you to manipulate the deserialization and serialization for existing containers. And to ease your first installation, you may delete whatever inside the "Saves" folder such that RunUO will re-generate the save files without asking you to delete previous deserialized containers.

I have to spend sometimes on removing my own added code trunks to keep both packages as original as possible. It should be like 99.8% original, I suppose. :D

Credits:
Daat99, RoninGT, Lokai

Instructions for installation: ( in the following link )
http://www.runuo.com/forums/custom-...o-2-0-svn-daat99s-owltr-runuo-2-0-svn301.html

As for RC1 and RC2, you may not be able to install the ML package as in SVN, yet it is supposed that Nerun's Distro should be installed before installing Daat99 OWLTR and FS:ATS. If you don't have Nerun's Distro installed, you may have to remove the OrcScout_AI by yourself.

This is because I always install Nerun's Distro and Daat99 OWLTR before any other scripts everytime when I prepare a fresh RunUO server. :)

Other version information:
http://www.runuo.com/forums/custom-...daat99s-owltr-fs-animaltamingsystem-gen2.html


Package: ( 08-Apr-2009 )
 

Attachments

  • Daat99_RC2.rar
    325.8 KB · Views: 973
  • FSAnimalSystemGen2_RC2.rar
    237.3 KB · Views: 888
I get this error

Scripts: Compiling C# scripts...failed (2 errors, 0 warnings)
Errors:
+ Engines/AI/Creature/BaseCreature.cs:
CS0117: Line 2558: 'Server.Mobiles.AIType' does not contain a definition for
'AI_OrcScout'
CS0246: Line 2559: The type or namespace name 'OrcScoutAI' could not be foun
d (are you missing a using directive or an assembly reference?)

is there a OrcScoutAI file for the AI folder on Rc2?
 

Hawkins

Sorceror
Dango's Slave;797139 said:
Scripts: Compiling C# scripts...failed (2 errors, 0 warnings)
Errors:
+ Engines/AI/Creature/BaseCreature.cs:
CS0117: Line 2558: 'Server.Mobiles.AIType' does not contain a definition for
'AI_OrcScout'
CS0246: Line 2559: The type or namespace name 'OrcScoutAI' could not be foun
d (are you missing a using directive or an assembly reference?)

is there a OrcScoutAI file for the AI folder on Rc2?

It is in Nerun's Distro. If you don't have Nerun's Distro installed, you may remove the OrcScoutAI.
 

Shadefox

Wanderer
when I try to start runuo after these I get a whole bunch of namespace server.mobiles (and harvest and so on) already contains dfinition for "alot of various code calls)
best I an do is in norwegian.


I did fresh install of runuo, then neruns distro, owltr lastly FS taming. The problems started with OWTLR, but I installed both anyways as they say dependant.
Any idea what Im screwing up?
 

Ajantis2012

Wanderer
Since you said to post any errors I having this single, minuscule error on line 81 of the Mule file. This is without the AnimalTaming system, just daat99 (Installing the AnimalTaming caused tons of new errors):

Code:
RunUO - [www.runuo.com] Version 2.0, Build 2959.20979
Core: Running on .NET Framework Version 2.0.50727
Core: Optimizing for 2 processors
Scripts: Compiling C# scripts...failed (1 errors, 0 warnings)
Errors:
+ Daat99/New/Mule.cs:
CS0115: Line 81: 'Server.Mobiles.Mule.OnBeforeTame()': no suitable method fo
und to override
Scripts: One or more scripts failed to compile or no script files were found.
- Press return to exit, or R to try again.

A solution to this will be appreciated.
 
Shadefox;805667 said:
when I try to start runuo after these I get a whole bunch of namespace server.mobiles (and harvest and so on) already contains dfinition for "alot of various code calls)
best I an do is in norwegian.


I did fresh install of runuo, then neruns distro, owltr lastly FS taming. The problems started with OWTLR, but I installed both anyways as they say dependant.
Any idea what Im screwing up?

There is a Distro File inside of the daat99 folder that your suppose to replace inside of youre RUO folder, you may have to modify them if other script require certain features, best thing to get is WinMerge to make distro file modifications, do this because then Already Contains a Defination error means there are duplicate lines of code that the system sees repeating, try that and it should fix youre problem
Sincerely Dango
 
Ajantis2012;805684 said:
Since you said to post any errors I having this single, minuscule error on line 81 of the Mule file. This is without the AnimalTaming system, just daat99 (Installing the AnimalTaming caused tons of new errors):

Code:
RunUO - [www.runuo.com] Version 2.0, Build 2959.20979
Core: Running on .NET Framework Version 2.0.50727
Core: Optimizing for 2 processors
Scripts: Compiling C# scripts...failed (1 errors, 0 warnings)
Errors:
+ Daat99/New/Mule.cs:
CS0115: Line 81: 'Server.Mobiles.Mule.OnBeforeTame()': no suitable method fo
und to override
Scripts: One or more scripts failed to compile or no script files were found.
- Press return to exit, or R to try again.

A solution to this will be appreciated.

Make sure you have BaseCreature.cs from the package in your distro files, it should work
 

Rob24

Sorceror
Crash 5-8-2009-8-4-13.log

Code:
System.NullReferenceException: Object reference not set to an instance of an object.
   at Server.Engines.BulkOrders.SmallMobileBOD.GetProperties(ObjectPropertyList list)
   at Server.Item.get_PropertyList()
   at Server.Item.InvalidateProperties()
   at Server.Item.set_Map(Map value)
   at Server.Item.AddItem(Item item)
   at Server.Items.BaseContainer.OnDragDropInto(Mobile from, Item item, Point3D p)
   at Server.Item.OnDroppedInto(Mobile from, Container target, Point3D p)
   at Server.Item.DropToItem(Mobile from, Item target, Point3D p)
   at Server.Mobile.Drop(Item to, Point3D loc)
   at Server.Network.PacketHandlers.DropReq6017(NetState state, PacketReader pvSrc)
   at Server.Network.MessagePump.HandleReceive(NetState ns)
   at Server.Network.MessagePump.Slice()
   at Server.Core.Main(String[] args)

When I put the SmallMobileBOD in the bag this will happen
 

Tbewley1687

Sorceror
Im a Nitwit with RC2 Daat FS ANimal and NeRun

Ok I've tried like a dozen times to install NE-Runs Distro, Daat99 and FS Animal and I keep banging into the same problem. A serialization error on all the containers including backpacks.

RunUO - [www.runuo.com] Version 2.0, Build 2959.20979
Core: Running on .NET Framework Version 2.0.50727
Core: Optimizing for 2 processors
Scripts: Compiling C# scripts...done (cached)
Scripts: Compiling VB.NET scripts...no files found.
Scripts: Verifying...done (2319 items, 690 mobiles)
Regions: Loading...done
World: Loading...An error was encountered while loading a saved object
- Type: Server.Items.Backpack
- Serial: 0x40000003
Delete the object? (y/n)
After pressing return an exception will be thrown and the server will terminate

Error:
System.Exception: Load failed (items=True, mobiles=False, guilds=False, type=Ser
ver.Items.Backpack, serial=0x40000003) ---> System.Exception: ***** Bad serializ
e on Server.Items.Backpack *****
at Server.World.Load()
--- End of inner exception stack trace ---
at Server.World.Load()
at Server.ScriptCompiler.Compile(Boolean debug, Boolean cache)
at Server.Core.Main(String[] args)
This exception is fatal, press return to exit


If I delete the object it just goes through every container in the Worldspace bohooing and wanting me to delete them. I did have to merge the baseCreature.cs because for some reason Daats alters it and then FS Animal taming alters it.

What would be awesome is anyone who could throw a web designer a bone here.

I code enough to know I am not a coder. Maybe even a zip file of "RunUO Version 2.0, Build 2959.20979" with NE-RUNS Distro to spawn the world and Daats99 along with FS Animal Taming. If anyone has those married into a runuo server and would want to post it zipped or email it to me that would be even better.

[email protected]
 

oiii88

Sorceror
Rob24;808133 said:
Code:
System.NullReferenceException: Object reference not set to an instance of an object.
   at Server.Engines.BulkOrders.SmallMobileBOD.GetProperties(ObjectPropertyList list)
   at Server.Item.get_PropertyList()
   at Server.Item.InvalidateProperties()
   at Server.Item.set_Map(Map value)
   at Server.Item.AddItem(Item item)
   at Server.Items.BaseContainer.OnDragDropInto(Mobile from, Item item, Point3D p)
   at Server.Item.OnDroppedInto(Mobile from, Container target, Point3D p)
   at Server.Item.DropToItem(Mobile from, Item target, Point3D p)
   at Server.Mobile.Drop(Item to, Point3D loc)
   at Server.Network.PacketHandlers.DropReq6017(NetState state, PacketReader pvSrc)
   at Server.Network.MessagePump.HandleReceive(NetState ns)
   at Server.Network.MessagePump.Slice()
   at Server.Core.Main(String[] args)

When I put the SmallMobileBOD in the bag this will happen

The taming Data files are in the wrong place.. The Taming Data files need to be Data/Bulk Orders/Taming.
 

Rob24

Sorceror
oiii88;808967 said:
The taming Data files are in the wrong place.. The Taming Data files need to be Data/Bulk Orders/Taming.

Hey Think u

That worked no more errors cool think you
 

milva

Sorceror
Just wondering if any one else has seen base damage with breeding CuSidhe- with 2nd gen and 3rd gen it reduces the to (base damage)( 17-25 babies) ( parents base damage) 21-28.
Hiryu is the same, so kind of wondering if this is due to ML animals.
Have a couple players complaining that breeding is pointless with this going on.
**Edite Quote-Hawkins- Please report bugs such that I can fix them
Wouldn't this be considered a bug? Thanks! Would like to get this fixed.
 

Hilmio

Sorceror
Can't seem to get this to work, here's how I setup a clean start

Extracted the RunUORC2.zip downloaded file into RUNRC2

Used Tortoise SVN and connected to runuomondains - Revision 94: /trunk and downloaded the data and scripts into another directory called RUNSVNDATA, these all include Mondain's Legacy

Once finished then went to RUNSVNDATA, drag and dropped the contects of that folder into RunRC2, then downloaded the RunUO.exe and Ultima.dll into the same folder. Then ran RUNUO, setup admin and everything is fine and dandy and I'm in New Haven (must read what happened here as it's been sometime).
Setup the world with Nerun's Distro and everything is rosy.

Now I'm stuck, how do I incorporate Daat99's and FS: AnimalTamingSystem Gen 2 into that system, after these two, I'm set and will be happy with my system, I've played on a shard that had both those systems and would like them on mine.

Any advice would be appreciated.
 

CCCTT10

Wanderer
K i tried adding this and replaced all the others but now im getting a error ...


RunUO - [www.runuo.com] Version 2.0, Build 2959.20979
Core: Running on .NET Framework Version 2.0.50727
Scripts: Compiling C# scripts...failed (1 errors, 0 warnings)
Errors:
+ Commands/HelpInfo.cs:
CS0122: Line 11: 'Server.Commands.Docs.DocCommandEntry' is inaccessible due
to its protection level
CS0122: Line 12: 'Server.Commands.Docs.CommandEntrySorter' is inaccessible d
ue to its protection level
CS0051: Line 239: Inconsistent accessibility: parameter type 'System.Collect
ions.Generic.List<Server.Commands.Docs.DocCommandEntry>' is less accessible than
method 'Server.Commands.HelpInfo.CommandListGump.CommandListGump(int, Server.Mo
bile, System.Collections.Generic.List<Server.Commands.Docs.DocCommandEntry>)'
CS0051: Line 364: Inconsistent accessibility: parameter type 'Server.Command
s.Docs.DocCommandEntry' is less accessible than method 'Server.Commands.HelpInfo
.CommandInfoGump.CommandInfoGump(Server.Commands.Docs.DocCommandEntry)'
CS0051: Line 369: Inconsistent accessibility: parameter type 'Server.Command
s.Docs.DocCommandEntry' is less accessible than method 'Server.Commands.HelpInfo
.CommandInfoGump.CommandInfoGump(Server.Commands.Docs.DocCommandEntry, int, int)
'
CS0053: Line 22: Inconsistent accessibility: property type 'System.Collectio
ns.Generic.Dictionary<string,Server.Commands.Docs.DocCommandEntry>' is less acce
ssible than property 'Server.Commands.HelpInfo.HelpInfos'
CS0053: Line 23: Inconsistent accessibility: property type 'System.Collectio
ns.Generic.List<Server.Commands.Docs.DocCommandEntry>' is less accessible than p
roperty 'Server.Commands.HelpInfo.SortedHelpInfo'
Scripts: One or more scripts failed to compile or no script files were found.
- Press return to exit, or R to try again.
 

CCCTT10

Wanderer
Aight got past the help info problem now having a problem

RunUO - [www.runuo.com] Version 2.0, Build 2959.20979
Core: Running on .NET Framework Version 2.0.50727
Scripts: Compiling C# scripts...done (cached)
Scripts: Compiling VB.NET scripts...no files found.
Scripts: Verifying...done (2319 items, 690 mobiles)
Regions: Loading...done
World: Loading...An error was encountered while loading a saved object
- Type: Server.Items.FillableWoodenChest
- Serial: 0x400016A7
Delete the object? (y/n)


Each time it asks to delete something ... Any idea how to fix this ?
 

EvilPounder420

Sorceror
This is the error i get:

Code:
RunUO - [www.runuo.com] Version 2.0, Build 3534.41611
Core: Running on .NET Framework Version 2.0.50727
Core: Optimizing for 2 processors
Scripts: Compiling C# scripts...done (cached)
Scripts: Compiling VB.NET scripts...no files found.
Scripts: Verifying...done (2689 items, 746 mobiles)
Regions: Loading...done
World: Loading...An error was encountered while loading a saved object
 - Type: Server.Items.OrnateWoodenChest
 - Serial: 0x4001342F
Delete the object? (y/n)
Delete all objects of that type? (y/n)
After pressing return an exception will be thrown and the server will terminate

Error:
System.Exception: Load failed (items=True, mobiles=False, guilds=False, type=Ser
ver.Items.OrnateWoodenChest, serial=0x4001342F) ---> System.Exception: ***** Bad
 serialize on Server.Items.OrnateWoodenChest *****
   at Server.World.Load()
   --- End of inner exception stack trace ---
   at Server.World.Load()
   at Server.ScriptCompiler.Compile(Boolean debug, Boolean cache)
   at Server.Core.Main(String[] args)
This exception is fatal, press return to exit

and then every other container on my server. How do i fix this?
Its not giving me any other errors, just deleting everything.
 
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