Server Crash Report
===================
RunUO Version 2.1, Build 3641.39010
Operating System: Microsoft Windows NT 5.1.2600 Service Pack 3
.NET Framework: 2.0.50727.3607
Time: 4/19/2010 3:01:59 AM
Mobiles: 1
Items: 19
Exception:
System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.Exception: Attempting to create recipe with preexisting ID.
at Server.Engines.Craft.Recipe..ctor(Int32 id, CraftSystem system, CraftItem item)
at Server.Engines.Craft.CraftItem.AddRecipe(Int32 id, CraftSystem system)
at Server.Engines.Craft.CraftSystem.AddRecipe(Int32 index, Int32 id)
at Server.Engines.Craft.DefTinkering.InitCraftList()
at Server.Engines.Craft.CraftSystem..ctor(Int32 minCraftEffect, Int32 maxCraftEffect, Double delay)
at Server.Engines.Craft.DefTinkering..ctor()
at Server.Engines.Craft.DefTinkering.get_CraftSystem()
at Server.Engines.Craft.CraftItem.Initialize()
--- End of inner exception stack trace ---
at System.RuntimeMethodHandle._InvokeMethodFast(Object target, Object[] arguments, SignatureStruct& sig, MethodAttributes methodAttributes, RuntimeTypeHandle typeOwner)
at System.RuntimeMethodHandle.InvokeMethodFast(Object target, Object[] arguments, Signature sig, MethodAttributes methodAttributes, RuntimeTypeHandle typeOwner)
at System.Reflection.RuntimeMethodInfo.Invoke(Object obj, BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture, Boolean skipVisibilityChecks)
at System.Reflection.RuntimeMethodInfo.Invoke(Object obj, BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture)
at Server.ScriptCompiler.Invoke(String method)
at Server.Core.Main(String[] args)
Clients:
- Count: 0
Hammerhand;836895 said:Ok, I've got this thing loaded, working good (I thought) until I craft something. Ores, Ingots.. all show proper names, but when I craft anything with other than iron I get a TID thing instead of the name and resource. See pic: The pic is of a Blaze katana. I get the same with armor on any ingot except iron. I've gone thru the modified files, replaced them with originals and re-merged them all. Both by hand and with WinMerge. I get the same thing every time. Any ideas?
Devinc07;838165 said:send me your base armor and base weapon file i have an idea of what is wrong, not possitive though. but i will try
Devinc07;840285 said:I have a crash that occurs on world save. Can anyone give me a hand with this. I would greatly appreciate it. The crash happens on world save every time no matter what players are doing. Any help is greatly appreciated. Thank you
Server Crash Report
===================
RunUO Version 2.1, Build 3793.19965
Operating System: Microsoft Windows NT 6.0.6002 Service Pack 2
.NET Framework: 2.0.50727.4200
Time: 5/24/2010 11:27:56 PM
Mobiles: 30404
Items: 254216
Exception:
System.NullReferenceException: Object reference not set to an instance of an object.
at Server.Items.CraftingRecipe.Serialize(GenericWriter writer)
at Server.StandardSaveStrategy.SaveItems(SaveMetrics metrics)
at Server.DualSaveStrategy.<>c__DisplayClass1.<Save>b__0()
at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
at System.Threading.ThreadHelper.ThreadStart()