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[RunUO 2.0 Svn][OSI] Mondain's Legacy

koluch

Sorceror
ML Bosses

One of our players asked about bosses being bardable, but I cant find any info on barding difficulty.
Are they bardable and if so,k can someone point me to a link to get information on this :]
(Vet Master is down for the count )

Thanks!

Koluch
 

Greystar

Wanderer
I have a couple of questions relating to some of the files provided on the Google code site where the SVN is located.

Specifically the zip files for the Veteran Rewards 1.08 and the Heritage Items 1.03.

Are these 2 archives included in the SVN or are they something provided as additional to add to the ML stuff as an "Optional" couple of Items?

Sorry I haven't looked to deeply in the code but I figured it would be quicker to ask then to have to go through and compare and it doesn't say on the google code site that these are already included or not.
 
Greystar;800879 said:
I have a couple of questions relating to some of the files provided on the Google code site where the SVN is located.

Specifically the zip files for the Veteran Rewards 1.08 and the Heritage Items 1.03.

Are these 2 archives included in the SVN or are they something provided as additional to add to the ML stuff as an "Optional" couple of Items?

Sorry I haven't looked to deeply in the code but I figured it would be quicker to ask then to have to go through and compare and it doesn't say on the google code site that these are already included or not.

They are 2 separate systems. They are not included in the ML SVN.
 

syznow

Sorceror
I have a few more issues that I wanted to report for possible inclusion in future updates. I am at SVN 46.

Aquarium.cs - Added variable m_EvaluateDay to the serialization, so it is retained across restarts.

Gregorio.cs - Gregorio cannot be damaged unless you are performing the quest but he can be lured off and used as a training dummy that never dies for both pets and players. I don't know how OSI handles this problem, but I don't believe he should be usable in this manner.

DreadFlute.cs - I added the following lines to get the min/max charges and recharges to work properly
public override int InitMinUses{ get{ return 700; } }
public override int InitMaxUses{ get{ return 700; } }
public override TimeSpan ChargeReplenishRate { get { return TimeSpan.FromMinutes( 15.0 ); } }

PeerlessAltar.cs - removed unused m_Spawned variable and Spawned property

PeerlessSystem issue - when the entry gumps are presented, the system for that peerless is locked up until all gumps have been processed. If a player goes afk for a while without responding to gump, everyone is stuck and peerless cannot be started. If a player crashes or otherwise looses connection, the gump is lost and cannot be regained on login, but the peerless system will still be waiting forever for a response so it can continue. I have not yet implement any fix for this problem, but have had several occcurance of Peerless spawn becoming "stuck" and believe this to be the root problem.
 

koluch

Sorceror
[Q]Stolen Goods

Im an idiot and cant find the crates that you dbl click and they are stolen goods and gives a request Quest to return them to certain people. They should be on the Citidel guys but dont see them there, I know they are somewhere in the ML download though :(
Stolen Goods

Thanks for the help!

Koluch :]
 

koluch

Sorceror
Stolen Goods

MalGanis;801430 said:
THey're not implemented yet (whole citadel is a more or less unfinished)

Thanks Mal,
I was looking to find the clilocs, found a few, but Im sure I would get something wrong.
FYI for others out there: Had your system in from the get go and finally did the Travesty last night. She was fun, nicely done!

Thanks!

Koluch :]
 

Qualthwar

Wanderer
any reason i would get stringid not found on almost every single item? also, all the players are spawning below ground when making new characters? some other misc. problems that i can't think of right now. i think i must be missing something.
 

Erica

Knight
Qualthwar;802167 said:
any reason i would get stringid not found on almost every single item? also, all the players are spawning below ground when making new characters? some other misc. problems that i can't think of right now. i think i must be missing something.
Are you running latest patch 6.0.13.0 if not you must be running a old client and thats why you see that.
 

chosioje

Wanderer
Dreadhorn

Most things seem to be running ok,but after my players get the Dreadhorn keys & drop them.....nothing happens.
Is it active?
{I did run settingsml}

Thanks
 

Qualthwar

Wanderer
couple other problems since switching over to ML.

1. snow. there is snow everywhere in the world. all of the ground is white around britain and in random places in britain. this is probably a simple fix, but i'm stupid so help me out, hah.

2. every time a setting is changed in the options in game, a client will receive the fatal error "could not create account" and then the client will crash, but the account will be saved. this happens at logout as well.

any ideas?
 

Entrophy

Sorceror
[spawner ..That is not a valid command..

Hi. I'm new RunUO SVN. In game I try to typing [spawner but I see 'that is not a valid command'.
My shard RunUO 2.0 SVN Release 321. Now I can't see anything in game. Nothing.. Nothing..

My CMD display..
RunUO - [ www.runuo.com] Version 2.0, Build 3447.40678
Core : Runngin on .NET Framework Version 2.0.50727
Core : Optimizing for 2 Processors
Script : Compling C# scripts... done < cached >
Script : Skipping VB.NET Scripts... done < use -vb to enable >
Script : Verifying... done < 2120 items, 500 mobiles >
Regions : Loading... done
World : Loading... done <0 items, 0 mobiles > < 0 seconds >
ServerList : Auto-detecting public IP address... done < ... ... ... ... >
This server has no accounts.


Let me know how to spwan, plz..
 

koluch

Sorceror
BaseEscort Issue

Upon death or deletion, it is not removed from the player who accepted the escort, so you always get "I see you already have an escort" message. Quest is removed from the Quests list so no way to cancel it either.
(posted on ML Google Page, Issues)


Thanks!

Koluch :]
 

jokik

Sorceror
Entrophy;803040 said:
Hi. I'm new RunUO SVN. In game I try to typing [spawner but I see 'that is not a valid command'.
My shard RunUO 2.0 SVN Release 321. Now I can't see anything in game. Nothing.. Nothing..

My CMD display..
RunUO - [ www.runuo.com] Version 2.0, Build 3447.40678
Core : Runngin on .NET Framework Version 2.0.50727
Core : Optimizing for 2 Processors
Script : Compling C# scripts... done < cached >
Script : Skipping VB.NET Scripts... done < use -vb to enable >
Script : Verifying... done < 2120 items, 500 mobiles >
Regions : Loading... done
World : Loading... done <0 items, 0 mobiles > < 0 seconds >
ServerList : Auto-detecting public IP address... done < ... ... ... ... >
This server has no accounts.


Let me know how to spwan, plz..

use the |Search| button next time and , download neruns spawner then type [spawner
 

Greystar

Wanderer
Maestro7;803195 said:
WHAT PATCH SHOULD i BE RUNNING. IM CURRENTLY AT 6.0.5.0

I always recommend the most recent which last time i checked was 6.x..13 I don't remember the exact numbers at this moment as I'm not on my home computer.
 
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