Evanonian
Sorceror
Dear MalGanis, I love your system however I'd like to bring some bugs to your attention.
From what I understand....
When you use the [DecorateML command it decorates from "Data/Mondain's Legacy/Felucca" and also pulls some Tele's/Alters from your MondainsLegacy.cs script here...
When I go to the Felucca Paroxysmus Dungeon location or any Felucca ML Dungeon for that matter the default [DecorateML spawned teleporters take you to their Trammel counterparts.
So I have to manually go through and re-set the the MapDests so It's not a bug I supposed more like an annoyance.
On a different note, I had some questions about how your Community Collections work, I was messing around with it on my shard and I have ton's of Reward Points I wanted to reset mine to 0 but I can't find where it saves them any ideas?
P.S. - I would also like to make it on my shard to where you don't have to do the "Librarian Quest" in order to donate, do you have a check for that somewhere that doesn't call for a playermobile change, like for example.
On Line: 77 in ArcanistSpell.cs
Since I only have Fel, I was able to disable the check for the Arcanist Quest snce we don't have Exodus.
In Advanced, Thanks keeps up the good work.
From what I understand....
When you use the [DecorateML command it decorates from "Data/Mondain's Legacy/Felucca" and also pulls some Tele's/Alters from your MondainsLegacy.cs script here...
Code:
// Palace of Paroxysmus - Felucca
altar = new ParoxysmusAltar();
if ( !FindItem( 6511, 506, -34, Map.Felucca, altar ) )
{
altar.MoveToWorld( new Point3D( 6511, 506, -34 ), Map.Felucca );
tele = new [COLOR="Red"]PeerlessTeleporter[/COLOR]( altar );
tele.PointDest = altar.ExitDest;
tele.MoveToWorld( new Point3D( 6518, 365, 46 ), Map.Felucca );
}
When I go to the Felucca Paroxysmus Dungeon location or any Felucca ML Dungeon for that matter the default [DecorateML spawned teleporters take you to their Trammel counterparts.
So I have to manually go through and re-set the the MapDests so It's not a bug I supposed more like an annoyance.
On a different note, I had some questions about how your Community Collections work, I was messing around with it on my shard and I have ton's of Reward Points I wanted to reset mine to 0 but I can't find where it saves them any ideas?
P.S. - I would also like to make it on my shard to where you don't have to do the "Librarian Quest" in order to donate, do you have a check for that somewhere that doesn't call for a playermobile change, like for example.
On Line: 77 in ArcanistSpell.cs
Code:
//if ( Caster is PlayerMobile && ! ((PlayerMobile) Caster).Spellweaving )
//{
//Caster.SendLocalizedMessage( 1073220 ); // You must have completed the epic arcanist quest to use this ability.
//return false;
//}
Since I only have Fel, I was able to disable the check for the Arcanist Quest snce we don't have Exodus.
In Advanced, Thanks keeps up the good work.