Hello again , Just wanted to say I got the 2.2 up and going finally ..I had to remove and older version 2.1 that I still had on pc , it was conflicting with the 2.2 for some reason but all is well and I thank you for your support in this matter . Now just need to get the XmlSpawner2 to work and I'll be good to go hehe .Beyond [creatworld, have you used the spawn options? Selected areas to spawn etc? If yes, i really don't know what happens to you.
There is no way, sorry. You need to rewrite all SpawnGen.cs.love your script nerun! just a small question/ suggestion
is there a way to tell a spawn.map which waypoints belong to a spawner
If I remove spawners e.g. from a region and use spawnmapgen the spawners are not linked to waypoints anymore? is there a way to make it work?
Alright thanks, now is another problem, the spawns doesnt happen properly. I put the script folder from the svn folder into my server, when i use the spawner, nearly no npcs are spawning. Found until now just only 4 friendly npcs, no vendors and no mobs at all..
Nerun, I was curious if there was a way to make your PremiumSpawner.cs make it so CanSwim monsters can't spawn on land. Because I have Water Elementals, Kraken and Sea Serpents spawning all over Nujel'm and I don't know what Spanwer ranges to tweak. I don't know what spawner is doing it.