Shard Admin Adam
Wanderer
Error
Hi Arte...
It's been awhile but I returned to your XMLSpawner2. Great modifications you have made over the years. Thank you for your time and contributions.
Currently, I have encountered a Transfer Server error that I see a few people may have experienced however, my error msg appears to differ.
First, I start up the server and I log in with the most recent UO client. Once I am in, I then proceed to start up Spawn Editor 2 (v1.18). I can get the Transfer Server to register/authenticate via the client however, when I try to load data from the server (players, items, spawns) using the transfer server settings window, I receive the following error msg:
No Message Data Received From Remote Server for Server.Engines.XmlSpawner2.Error Message(Server.Engines.XmlSpawner2.ErrorMessage)
I am running SpawnEditor2 on the same server box as RunUo. I have changed ports as well as double checked the IP's (I currently have it set for local 127.0.0.1). I even disabled all firewalls on both hardware and software apps just for giggles to check if there was a weird conflict.
In addition, I have placed the TransferServer.dll into the main folder where the server.exe resides. In the data/assemblies, my assemblies.cfg has the following:
"System.dll
System.Web.dll
System.Xml.dll
System.Data.dll
System.Drawing.dll
System.Windows.Forms.dll
System.Runtime.Remoting.dll
OrbServerSDK.dll
UOArchitectInterface.dll
Ultima.dll
TransferServer.dll"
All the other custom xml scripts are in my custom folder with the exception of the SpawnEditor2 files which remain in c:\programs\spawneditor2.
Any ideas as to why I am receiving the error message? I have not seen this issue resolved in the prior pages to this thread whereby the spawneditor2 and the server are run on the same box.
Thanks for the help.
Hi Arte...
It's been awhile but I returned to your XMLSpawner2. Great modifications you have made over the years. Thank you for your time and contributions.
Currently, I have encountered a Transfer Server error that I see a few people may have experienced however, my error msg appears to differ.
First, I start up the server and I log in with the most recent UO client. Once I am in, I then proceed to start up Spawn Editor 2 (v1.18). I can get the Transfer Server to register/authenticate via the client however, when I try to load data from the server (players, items, spawns) using the transfer server settings window, I receive the following error msg:
No Message Data Received From Remote Server for Server.Engines.XmlSpawner2.Error Message(Server.Engines.XmlSpawner2.ErrorMessage)
I am running SpawnEditor2 on the same server box as RunUo. I have changed ports as well as double checked the IP's (I currently have it set for local 127.0.0.1). I even disabled all firewalls on both hardware and software apps just for giggles to check if there was a weird conflict.
In addition, I have placed the TransferServer.dll into the main folder where the server.exe resides. In the data/assemblies, my assemblies.cfg has the following:
"System.dll
System.Web.dll
System.Xml.dll
System.Data.dll
System.Drawing.dll
System.Windows.Forms.dll
System.Runtime.Remoting.dll
OrbServerSDK.dll
UOArchitectInterface.dll
Ultima.dll
TransferServer.dll"
All the other custom xml scripts are in my custom folder with the exception of the SpawnEditor2 files which remain in c:\programs\spawneditor2.
Any ideas as to why I am receiving the error message? I have not seen this issue resolved in the prior pages to this thread whereby the spawneditor2 and the server are run on the same box.
Thanks for the help.