So, what you said before in thread, was use the Playermobile.cs that came with runuo, but edit only one line:
public class PlayerMobile : MiddleMobile
correct? well, thats what i did, and i have this error now...
World: Loading...An error was encountered while loading a saved object
- Type: Server.Mobiles.PlayerMobile
- Serial: 0x00000016
Delete the object? (y/n)
so, just out of curiosity, i HAD to see what happens when i push n(too scared to push y) well, that really pissed it off and it terminated the application... well, what the hell do i do then?