Starfire said:spellweaving is not able to be chosen when making a char but you can set it on the test shard but just can't use it you have to learn recipes first..... the elven city is beneath yew so to speak that is were you gain access. no new land
Ankhesentapemkah said:Just found this disturbing screenshot at stratics:
Properties of the new weapons you can buy ingame for 5.5 million gold. Looks like some unbalanced n00b pvp server to me.
The kryss is reported to swing at 1.25 sec delay at 35 dex.
The hat has the most resists of anything in game, and the highest Lower Mana Cost as well.
The shield has better mage properties then anything in existance.
They excuse that by saying that someone with 40 dex can't heal with bandages very fastKwwres10 said:
Please... God... Tell me those will not be sold... Do you know whats gunna happen with that kryss? People are going to drop thier dex to 40, set thier int to 115 and str to 100, then have 1 second delay krysses with 115+ mana. A.K.A.... 3 AIs in quick succession?
If that is what ML is going to be, I am going to find the ML distrubution servers, evacuate everyone from the building, then raze the building to the ground and spit on the ashes.
I have seen gimped shards with worse shit than that...
Ankhesentapemkah said:Anyway it gets recognized immediately by UOGateway and you can use the files to run the server with without any problem.
Ankhesentapemkah said:I installed ML, then changed the directory to where I currently have AOS/SE installed in, and fired it up with RunUO and UO gateway without changing any settings, and it works exactly like SE except that there is more art. I run 3D by the way, but don't suppose 2D works any different.
Basically I'm running ML with standard AOS registry settings. Works fine for freeshards and OSI alike.
Bmzx007 said:RunUO reads Gender as a boolean, so it needs to be changed to read as a byte.
What I did tempoarily, is have a boolean called female, and integer called gender, read the byte in, if the gender is 0 or 2, female is false, else its true. This makes sure gender is collected, but doesnt break anything, to read races properly work on the CreateCharacter/EventArgs will have to be done.