Some Possible Suggestions??
What would I need to do so that terrain tiles, such as rocks, grass, water, etc...had a "hue" property associated with them that could be set?
> You could manually (tile by tile) build your mountain range and grassy
plains, thereby just rehuing each tile individually.
> I'm not sure if its possible
, but its definately an idea to play
with: You could create scripts for each tile that you want to place and add
custom hues built into the script so you don't have to keep huing
everything.
These two ways are time consuming and rather boring tasks.
OR
> You could draw custom tile artwork for each terrain and use a map editing
program like worldforge to put them into the game that way. (this is the
route I would take because it will probably be a lot quicker in the end).