Two quick questions regarding the Defragment-option in MulEditor. After using CentrED to do delete alot of stuff, I tried to defrag the Map/Statics using MulEditor (because that's what Hitman suggested
here).
1. Which defrag option is the correct one, if I want to defragment statics0.mul? I'm not sure whether to use right click and defrag on Art, or if I have to load the map and select defrag from the file menu.
2. So far, I've been trying both. When defragmenting Art/texture via right click, the file size doesn't change (I assume this means this doesn't affect statics0.mul). However, when trying to defrag using File => Defragment (after opening the Map), MulEditor freezes after a few seconds, at about 1/5th of the defragmentation process.
Any idea where I'm going wrong?
Thanks in advance for any help!
regards, Xeon