hey, lookie what I did! I got my horse grooming idea to work. sorry again that I cant help you out with the beard stuff. anyways, these scripts will let you use a pair od hued scissors to trim equine Body IDs. I put all the IDs in there; horses, nightmares, war horses, steeds, the works. brown cuts down to long mained tan, which cuts down to a short mained tan. if it isnt a horse it will hue the creature a close to OSI hue when changing the body. of course theres a hair growth potion too. it has all the IDs in it to, it will set whatever equine you give it to to a brown horse body, apropriately hued according to species. I included a jar of Freeze Brand that will let you hue a short mained tan into a short mained gray (then if you feed it a growth tonic it becomes a brown hued gray, and so on). and I'm not talkin a 1107 kind of gray, I used a 2419 gray. anyways, I think its fun.. not perfect, but fun.. the only way I can use it is through 1.0, I dont know what a script needs in order to be 2.0 compatible.
I used the horse IDs whenever possible, and just wrote in the other IDs so that the scripts would recognize them so these scripts shouldnt end up hueing a non-horse more than once.. after the script sees "oh, thats a Minax Warhorse being trimed. I'll give it a tan, long mained horse body and hue it blood red" then the next time that horse gets clipped the script only sees it as "thats a long mained horse. I'll give it a short main" or, if its a steed, it will only be hued by the growth tonic, and never by the trimmers.. yah, you get the point, I just wanted to mention I minimized the hue issue.
I wanted to show you, then ask if you'd mind my removing these scripts from this post and giving them a thread of their own? seems a little rude to just grab them and run.. but at the same time, it doesnt seem like someone would click your hairbrush thread while looking for pet supplies..
PS: right after posting this, it occured to me; why minimise the hue issue when it can be eliminated? I added if statements so that the tonic and trimmers will only hue a creature if their hue is currently at 0.
I just noticed a problem. these dont change the mounted IDs :/ .. I'll have to look into it a little more.