I mangade to fix it thxs for the help.
iamjedi;657747 said:Well let me investigate some.. I don't know how it would have gotten this far without that error - are you running any other packages, maybe with distro modifications? But in your case simply change the word 'bool' to 'void' before OnDeath() in GroupDungeonRegion.cs. That should fix you up. I'll see what the story is and if I can re-release it.