Sorry guys, that's one thing I forgot to fix when I put the repack together. Yeah, what Jamez said, only it is not necessary to change "" to "null", all you have to do is remove the # from that line of code like Jamez said. That's all I did on our local server that my wife and my kids and I play on and it worked out fine. Only trouble we're having right now is the names of the original ore that show up in the Smithy hammer list show up with a bunch of symbols around them. That's weird. Also, my Gargoyle Axe is having the same issue. I thought about making a copy of the Gargoyle's Pickaxe and rename everything and change the crafting system of it to Lumberjacking, but strangely enough? The two scripts are identicle except for the names and the harvesting systems they each use. And I too tried to get the Gargoyle Axe to spawn elementals endlessly and it didn't spoawn any elementals. No clue what's going on with that. In the meantime, I'll make that "Provided Token Out Of Range" fix in the repack and re-upload it for the future. If anybody ever fixes the Gargoyle Axe, let me know and I'll throw it in the repack as well.
Sean