TMSTKSBK
Lord
The ShardPack for RunUO 1.0
OFFICIAL WEBSITE:
C2NET - THE SHARDPACK
On the recommendation of the esteemed psz, I have resumed activities in the southern half of the forums.
The ShardPack is progressing towards release (slowly), and we have had several positive comments about the idea. I will re-post the devs and other information in a moment.
What will the ShardPack be?
The ShardPack will be the collected works of the following MasterScripters:
A_Li_N
ArteGordon
daat99
kmwill23
LucidNagual
Phantom
RoninGT
and, less importantly, myself.
More to come?
What is the purpose of the ShardPack?
The ShardPack's purpose is to rapidly allow new admins to deploy high-powered, professional scripts to their shard in a unified manner, and be assured of quick support if the scripts should malfunction. It will, through threads and a forum, provide quick and Pack-specific help to admins using the latest version of the Pack.
When can we expect the ShardPack?
I have not yet asked all devs that I want to ask to participate. I have gotten a few big names, and figured I would announce the idea, so that you may voice suggestions and comments. Therefore, I would guess the actual release is still some weeks off.
What scripts will be in the ShardPack?
The major scripts to be included in the ShardPack will be:
*Gigaspawner will be supported independently at its website.
Other major and minor scripts may be added as we go along.
Who takes credit for the ShardPack?
All the scripters that script for the ShardPack will maintain individual credit for their works. This in no way subtracts from or diminishes their claim to their scripts, which, I assume, will continue to be offered individually, without the need for the ShardPack.
Will I need to use all the scripts in the ShardPack to implement it?
No. When the ShardPack is released, you will have a gump that will allow you to dis/enable any portion or system that you do not wish to have implemented on your shard. Each system will probably maintain its own individual gumps, which will be easily accessible from a central gump. Don't want my SkillSystem? Turn it off.
For any further questions and comments, please post here, and I, or one of the other devs will answer them. If we would like you to contribute, we will ask. If you think you have something that would be good, please post here.
Thank you!
OFFICIAL WEBSITE:
C2NET - THE SHARDPACK
On the recommendation of the esteemed psz, I have resumed activities in the southern half of the forums.
The ShardPack is progressing towards release (slowly), and we have had several positive comments about the idea. I will re-post the devs and other information in a moment.
What will the ShardPack be?
The ShardPack will be the collected works of the following MasterScripters:
A_Li_N
ArteGordon
daat99
kmwill23
LucidNagual
Phantom
RoninGT
and, less importantly, myself.
More to come?
What is the purpose of the ShardPack?
The ShardPack's purpose is to rapidly allow new admins to deploy high-powered, professional scripts to their shard in a unified manner, and be assured of quick support if the scripts should malfunction. It will, through threads and a forum, provide quick and Pack-specific help to admins using the latest version of the Pack.
When can we expect the ShardPack?
I have not yet asked all devs that I want to ask to participate. I have gotten a few big names, and figured I would announce the idea, so that you may voice suggestions and comments. Therefore, I would guess the actual release is still some weeks off.
What scripts will be in the ShardPack?
The major scripts to be included in the ShardPack will be:
- A_Li_N's Public Gates
- A_Li_N's Full Spellbook
- A_Li_N's CleanChamp (in daat99 OWLTR distro)
- ArteGordon's XML Spawner & Extensions
- daat99's O.W.L.T.R. System
- RoninGT's FS Animal Taming System
- Giga Spawner*
- Knive's Chat System
- A_Li_N & Lucid Nagual's AllSpells 0.0
- TM SkillStat System 2.1
*Gigaspawner will be supported independently at its website.
Other major and minor scripts may be added as we go along.
Who takes credit for the ShardPack?
All the scripters that script for the ShardPack will maintain individual credit for their works. This in no way subtracts from or diminishes their claim to their scripts, which, I assume, will continue to be offered individually, without the need for the ShardPack.
Will I need to use all the scripts in the ShardPack to implement it?
No. When the ShardPack is released, you will have a gump that will allow you to dis/enable any portion or system that you do not wish to have implemented on your shard. Each system will probably maintain its own individual gumps, which will be easily accessible from a central gump. Don't want my SkillSystem? Turn it off.
For any further questions and comments, please post here, and I, or one of the other devs will answer them. If we would like you to contribute, we will ask. If you think you have something that would be good, please post here.
Thank you!