UltimaOnline2009
Wanderer
Ultima Online Remade for 2009!
Hello, RunUO!
Me and my team have been working on our Ultima Online engine which was started from a scratch
(Suggest name ideas as you replay ) it already has, shadows (better looking then UO's), Snow (floating smoothly with transparent edges), Blur (Not seen on the screenshot, looks nice), Water with weaves (Not on screenshot)
Soft Shadows (Again not seen on screenshot, still has annoying bugs) and lots of nice effect, like the fire strike in the screenshot, the thing is that i'm thinking about rewriting the RunUO core to support my client as i'll finish, would you play a kickass-graphics-2009-style Uo without any spoiled new UO content?
In this UO clone you will not control your charector with the mouse but with the W/E/D/S keys, every horse will have its own speed, there is no limit to the map size nor count, NPC's will have such an awesome AI that they will actually live! Would you play in a living Ultima Online world where the trees move from the wind, and your boats speed and direction will depend on your vessel direction. So what do you say would you play my UO Clone? (Will update soon with more screenshots)
BTW: Almost forgot it supports multi-threading and it supports dual and quad core proccesor (going to support i7 soon), maybe will support SLI or CROSSFIRE later...
Hello, RunUO!
Me and my team have been working on our Ultima Online engine which was started from a scratch
(Suggest name ideas as you replay ) it already has, shadows (better looking then UO's), Snow (floating smoothly with transparent edges), Blur (Not seen on the screenshot, looks nice), Water with weaves (Not on screenshot)
Soft Shadows (Again not seen on screenshot, still has annoying bugs) and lots of nice effect, like the fire strike in the screenshot, the thing is that i'm thinking about rewriting the RunUO core to support my client as i'll finish, would you play a kickass-graphics-2009-style Uo without any spoiled new UO content?
In this UO clone you will not control your charector with the mouse but with the W/E/D/S keys, every horse will have its own speed, there is no limit to the map size nor count, NPC's will have such an awesome AI that they will actually live! Would you play in a living Ultima Online world where the trees move from the wind, and your boats speed and direction will depend on your vessel direction. So what do you say would you play my UO Clone? (Will update soon with more screenshots)
BTW: Almost forgot it supports multi-threading and it supports dual and quad core proccesor (going to support i7 soon), maybe will support SLI or CROSSFIRE later...