ArteGordon
Wanderer
no. If you wanted to give actual fixed values, then it would look likeokyzan said:int x = killed.Location.1338;
int y = killed.Location.1997;
int z = killed.Location.2;
like that isnt it?
Code:
int x = 1338;
int y = 1997;
int z = 2;
You could also just move them to some location relative to the gauntlet location with
Code:
int x = this.Location.X + 30;
int y = this.Location.Y + 30;
int z = this.Location.Z;