Scripts: Compiling C# scripts...failed (2 errors, 71 warnings)
- Warning: Scripts\Customs\PetHealer.cs: CS0105: (line 6, column 7) The using d
irective for 'Server.Items' appeared previously in this namespace
- Warning: Scripts\Customs\Evil Castle Spawn\CastleAttackSpawn.cs: CS0162: (lin
e 628, column 5) Unreachable code detected
- Warning: Scripts\Customs\Evil Castle Spawn\CastleAttackSpawn.cs: CS0162: (lin
e 631, column 5) Unreachable code detected
- Warning: Scripts\Customs\Evil Castle Spawn\CastleAttackSpawn.cs: CS0162: (lin
e 634, column 5) Unreachable code detected
- Warning: Scripts\Customs\Evil Castle Spawn\CastleAttackSpawn.cs: CS0162: (lin
e 637, column 5) Unreachable code detected
[COLOR=Red]- Error: Scripts\Customs\FS Shrink System\Shrink System\ShrinkItem.cs: CS0103:
(line 614, column 11) The name 'o' does not exist in the class or namespace 'Ser
ver.Items.ShrinkItem'
- Error: Scripts\Customs\FS Shrink System\Shrink System\ShrinkItem.cs: CS0103:
(line 616, column 36) The name 'o' does not exist in the class or namespace 'Ser
ver.Items.ShrinkItem'[/COLOR]
- Warning: Scripts\Customs\HarvestSystem\Garden\GardenDeed.cs: CS0162: (line 13
9, column 7) Unreachable code detected
- Warning: Scripts\Customs\HarvestSystem\Garden\SecureGarden.cs: CS0162: (line
115, column 10) Unreachable code detected
- Warning: Scripts\Customs\Lost Alchemy\RepairPotion\RepairPotion.cs: CS0168: (
line 58, column 9) The variable 'number' is declared but never used
- Warning: Scripts\Customs\Monster Contracts\MonsterContract.cs: CS0162: (line
117, column 9) Unreachable code detected
- Warning: Scripts\Customs\Monster Contracts\MonsterContract.cs: CS0162: (line
119, column 9) Unreachable code detected
- Warning: Scripts\Customs\Monster Contracts\MonsterContract.cs: CS0162: (line
121, column 9) Unreachable code detected
- Warning: Scripts\Customs\Monster Contracts\MonsterContract.cs: CS0162: (line
123, column 9) Unreachable code detected
- Warning: Scripts\Customs\Monster Contracts\MonsterContract.cs: CS0162: (line
125, column 9) Unreachable code detected
- Warning: Scripts\Customs\Monster Contracts\MonsterContract.cs: CS0162: (line
127, column 9) Unreachable code detected
- Warning: Scripts\Customs\Monster Contracts\MonsterContract.cs: CS0162: (line
134, column 9) Unreachable code detected
- Warning: Scripts\Customs\Monster Contracts\MonsterContract.cs: CS0162: (line
136, column 9) Unreachable code detected
- Warning: Scripts\Customs\Monster Contracts\MonsterContract.cs: CS0162: (line
138, column 9) Unreachable code detected
- Warning: Scripts\Customs\Monster Contracts\MonsterContract.cs: CS0162: (line
140, column 9) Unreachable code detected
- Warning: Scripts\Customs\Monster Contracts\MonsterContract.cs: CS0162: (line
142, column 9) Unreachable code detected
- Warning: Scripts\Customs\Monster Contracts\MonsterContract.cs: CS0162: (line
144, column 9) Unreachable code detected
- Warning: Scripts\Customs\Monster Contracts\MonsterContract.cs: CS0162: (line
151, column 9) Unreachable code detected
- Warning: Scripts\Customs\Monster Contracts\MonsterContract.cs: CS0162: (line
153, column 9) Unreachable code detected
- Warning: Scripts\Customs\Monster Contracts\MonsterContract.cs: CS0162: (line
155, column 9) Unreachable code detected
- Warning: Scripts\Customs\Monster Contracts\MonsterContract.cs: CS0162: (line
157, column 9) Unreachable code detected
- Warning: Scripts\Customs\Monster Contracts\MonsterContract.cs: CS0162: (line
159, column 9) Unreachable code detected
- Warning: Scripts\Customs\Monster Contracts\MonsterContract.cs: CS0162: (line
161, column 9) Unreachable code detected
- Warning: Scripts\Customs\Monster Contracts\MonsterContract.cs: CS0162: (line
168, column 9) Unreachable code detected
- Warning: Scripts\Customs\Monster Contracts\MonsterContract.cs: CS0162: (line
170, column 9) Unreachable code detected
- Warning: Scripts\Customs\Monster Contracts\MonsterContract.cs: CS0162: (line
172, column 9) Unreachable code detected
- Warning: Scripts\Customs\Monster Contracts\MonsterContract.cs: CS0162: (line
174, column 9) Unreachable code detected
- Warning: Scripts\Customs\Monster Contracts\MonsterContract.cs: CS0162: (line
176, column 9) Unreachable code detected
- Warning: Scripts\Customs\Monster Contracts\MonsterContract.cs: CS0162: (line
178, column 9) Unreachable code detected
- Warning: Scripts\Customs\Monster Contracts\MonsterContract.cs: CS0162: (line
185, column 9) Unreachable code detected
- Warning: Scripts\Customs\Monster Contracts\MonsterContract.cs: CS0162: (line
187, column 9) Unreachable code detected
- Warning: Scripts\Customs\Monster Contracts\MonsterContract.cs: CS0162: (line
189, column 9) Unreachable code detected
- Warning: Scripts\Customs\Monster Contracts\MonsterContract.cs: CS0162: (line
191, column 9) Unreachable code detected
- Warning: Scripts\Customs\Monster Contracts\MonsterContract.cs: CS0162: (line
193, column 9) Unreachable code detected
- Warning: Scripts\Customs\Monster Contracts\MonsterContract.cs: CS0162: (line
195, column 9) Unreachable code detected
- Warning: Scripts\Customs\Monster Contracts\MonsterContract.cs: CS0162: (line
202, column 9) Unreachable code detected
- Warning: Scripts\Customs\Monster Contracts\MonsterContract.cs: CS0162: (line
204, column 9) Unreachable code detected
- Warning: Scripts\Customs\Monster Contracts\MonsterContract.cs: CS0162: (line
206, column 9) Unreachable code detected
- Warning: Scripts\Customs\Monster Contracts\MonsterContract.cs: CS0162: (line
208, column 9) Unreachable code detected
- Warning: Scripts\Customs\Monster Contracts\MonsterContract.cs: CS0162: (line
210, column 9) Unreachable code detected
- Warning: Scripts\Customs\Monster Contracts\MonsterContract.cs: CS0162: (line
212, column 9) Unreachable code detected
- Warning: Scripts\Customs\New\Commands\SpawnEditor.cs: CS0162: (line 548, colu
mn 6) Unreachable code detected
- Warning: Scripts\Customs\New\Commands\SpawnEditor.cs: CS0219: (line 614, colu
mn 10) The variable 'check' is assigned but its value is never used
- Warning: Scripts\Customs\SE\YomotsuElder.cs: CS0162: (line 15, column 19) Unr
eachable code detected
- Warning: Scripts\Customs\motd.cs: CS0183: (line 208, column 47) The given exp
ression is always of the provided ('Server.Mobiles.PlayerMobile') type
- Warning: Scripts\Misc\CharacterCreation.cs: CS0168: (line 80, column 14) The
variable 'cont' is declared but never used
- Warning: Scripts\AdvancedPlayerGate.cs: CS0162: (line 613, column 6) Unreacha
ble code detected
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ble code detected
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ble code detected
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ble code detected
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ble code detected
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ble code detected
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ble code detected
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ble code detected
- Warning: Scripts\AdvancedPlayerGate.cs: CS0162: (line 685, column 6) Unreacha
ble code detected
- Warning: Scripts\AdvancedPlayerGate.cs: CS0162: (line 690, column 6) Unreacha
ble code detected
- Warning: Scripts\AdvancedPlayerGate.cs: CS0162: (line 695, column 6) Unreacha
ble code detected
- Warning: Scripts\AdvancedPlayerGate.cs: CS0162: (line 705, column 6) Unreacha
ble code detected
- Warning: Scripts\AdvancedPlayerGate.cs: CS0162: (line 730, column 6) Unreacha
ble code detected
- Warning: Scripts\AdvancedPlayerGate.cs: CS0162: (line 740, column 6) Unreacha
ble code detected
- Warning: Scripts\AdvancedPlayerGate.cs: CS0162: (line 745, column 6) Unreacha
ble code detected
- Warning: Scripts\AdvancedPlayerGate.cs: CS0162: (line 750, column 6) Unreacha
ble code detected
- Warning: Scripts\AdvancedPlayerGate.cs: CS0162: (line 756, column 6) Unreacha
ble code detected
- Warning: Scripts\AdvancedPlayerGate.cs: CS0162: (line 761, column 6) Unreacha
ble code detected
- Warning: Scripts\AdvancedPlayerGate.cs: CS0162: (line 781, column 6) Unreacha
ble code detected
- Warning: Scripts\AdvancedPlayerGate.cs: CS0162: (line 791, column 6) Unreacha
ble code detected
- Warning: Scripts\AdvancedPlayerGate.cs: CS0162: (line 805, column 6) Unreacha
ble code detected
- Warning: Scripts\AdvancedPlayerGate.cs: CS0162: (line 811, column 6) Unreacha
ble code detected
Scripts: One or more scripts failed to compile or no script files were found.
- Press return to exit, or R to try again.
using System;
using Server.Items;
using Server.Mobiles;
using Server.Network;
using System.Collections;
namespace Server.Items
{
public class ShrinkItem : Item
{
private bool m_IsDeed = false; // Set True for all shrunken pets to be in deed form.
private BaseCreature m_Mob;
private int m_PetHue = 0;
private bool m_PetBonded;
private Mobile m_PetOwner;
private bool m_IsFemale;
private int m_PetHitsNow;
private int m_PetStamNow;
private int m_PetManaNow;
private int m_PetKP;
private int m_PetStage;
private bool m_PetHasEgg;
private bool m_PetAllowMating;
private bool m_PetPregnant;
private bool m_PetS1;
private bool m_PetS2;
private bool m_PetS3;
private bool m_PetS4;
private bool m_PetS5;
private bool m_PetS6;
private int m_MountID;
private Type m_MobType;
private String m_MobTypeString;
private bool m_Locked;
private Double m_PetMinTame;
private int m_PetControlSlots;
private string m_PetName;
private int m_PetMinDamage;
private int m_PetMaxDamage;
private int m_PetBody;
private int m_PetSound;
private int m_PetVArmor;
private int m_PetStr;
private int m_PetDex;
private int m_PetInt;
private int m_PetHits;
private int m_PetStam;
private int m_PetMana;
private int m_PetPhysicalResist;
private int m_PetColdResist;
private int m_PetFireResist;
private int m_PetPoisonResist;
private int m_PetEnergyResist;
private int m_PetPhysicalDamage;
private int m_PetColdDamage;
private int m_PetFireDamage;
private int m_PetPoisonDamage;
private int m_PetEnergyDamage;
private Double m_PetWrestling;
private Double m_PetTactics;
private Double m_PetResist;
private Double m_PetAnatomy;
private Double m_PetPoisoning;
private Double m_PetMagery;
private Double m_PetEvalInt;
private Double m_PetMed;
[CommandProperty( AccessLevel.GameMaster )]
public bool IsDeed
{
get{ return m_IsDeed; }
set
{
m_IsDeed = value;
if ( m_IsDeed == true )
{
if ( m_Mob != null )
{
ItemID = 0x14EF;
Name = "a pet deed";
}
else
{
ItemID = 0xFAA;
Name = "Unlinked Shrink Item!";
}
}
else
{
if ( m_Mob != null )
{
ItemID = ShrinkTable.Lookup( m_Mob );
Name = "a shrunken pet";
}
else
{
ItemID = 0xFAA;
Name = "Unlinked Shrink Item!";
}
}
}
}
[CommandProperty( AccessLevel.GameMaster )]
public BaseCreature Pet
{
get{ return m_Mob; }
set
{
m_Mob = value;
if ( m_IsDeed != true )
{
ItemID = ShrinkTable.Lookup( m_Mob );
Name = "a shrunken pet";
}
else
{
ItemID = 0x14EF;
Name = "a pet deed";
}
m_PetHitsNow = m_Mob.Hits;
m_PetStamNow = m_Mob.Stam;
m_PetManaNow = m_Mob.Mana;
m_PetName = m_Mob.Name;
m_PetHue = m_Mob.Hue;
this.Hue = m_PetHue;
m_PetBody = m_Mob.BodyValue;
m_PetSound = m_Mob.BaseSoundID;
m_PetVArmor = m_Mob.VirtualArmor;
m_PetMinTame = m_Mob.MinTameSkill;
m_PetControlSlots = m_Mob.ControlSlots;
m_IsFemale = m_Mob.Female;
m_PetMinDamage = m_Mob.DamageMin;
m_PetMaxDamage = m_Mob.DamageMax;
if ( m_Mob.IsBonded == true )
m_PetBonded = true;
else
m_PetBonded = false;
m_PetStr = m_Mob.RawStr;
m_PetDex = m_Mob.RawDex;
m_PetInt = m_Mob.RawInt;
m_PetHits = m_Mob.HitsMax;
m_PetStam = m_Mob.StamMax;
m_PetMana = m_Mob.ManaMax;
m_PetPhysicalResist = m_Mob.PhysicalResistance;
m_PetColdResist = m_Mob.ColdResistance;
m_PetFireResist = m_Mob.FireResistance;
m_PetPoisonResist = m_Mob.PoisonResistance;
m_PetEnergyResist = m_Mob.EnergyResistance;
m_PetPhysicalDamage = m_Mob.PhysicalDamage;
m_PetColdDamage = m_Mob.ColdDamage;
m_PetFireDamage = m_Mob.FireDamage;
m_PetPoisonDamage = m_Mob.PoisonDamage;
m_PetEnergyDamage = m_Mob.EnergyDamage;
m_PetWrestling = m_Mob.Skills[SkillName.Wrestling].Base;
m_PetTactics = m_Mob.Skills[SkillName.Tactics].Base;
m_PetResist = m_Mob.Skills[SkillName.MagicResist].Base;
m_PetAnatomy = m_Mob.Skills[SkillName.Anatomy].Base;
m_PetPoisoning = m_Mob.Skills[SkillName.Poisoning].Base;
m_PetMagery= m_Mob.Skills[SkillName.Magery].Base;
m_PetEvalInt = m_Mob.Skills[SkillName.EvalInt].Base;
m_PetMed = m_Mob.Skills[SkillName.Meditation].Base;
}
}
[CommandProperty( AccessLevel.GameMaster )]
public int PetHue
{
get{ return m_PetHue; }
set
{
m_PetHue = value;
Hue = m_PetHue;
}
}
[CommandProperty( AccessLevel.GameMaster )]
public Type MobType
{
get{ return m_MobType; }
set
{
m_MobType = value;
m_MobTypeString = m_MobType.Name;
}
}
[CommandProperty( AccessLevel.GameMaster )]
public String MobTypeString
{
get{ return m_MobTypeString; }
}
[CommandProperty( AccessLevel.GameMaster )]
public bool PetBonded
{
get{ return m_PetBonded; }
set{ m_PetBonded = value; }
}
[CommandProperty( AccessLevel.GameMaster )]
public Mobile PetOwner
{
get{ return m_PetOwner; }
set{ m_PetOwner = value; }
}
[CommandProperty( AccessLevel.GameMaster )]
public bool Lock
{
get{ return m_Locked; }
set{ m_Locked = value; InvalidateProperties(); }
}
[CommandProperty( AccessLevel.GameMaster )]
public int PetBodyValue
{
get{ return m_PetBody; }
set{ m_PetBody = value; }
}
[CommandProperty( AccessLevel.GameMaster )]
public int PetSoundID
{
get{ return m_PetSound; }
set{ m_PetSound = value; }
}
[CommandProperty( AccessLevel.GameMaster )]
public int PetVirtualArmor
{
get{ return m_PetVArmor; }
set{ m_PetVArmor = value; }
}
[CommandProperty( AccessLevel.GameMaster )]
public Double PetMinTame
{
get{ return m_PetMinTame; }
set{ m_PetMinTame = value; }
}
[CommandProperty( AccessLevel.GameMaster )]
public int StatStr
{
get{ return m_PetStr; }
}
[CommandProperty( AccessLevel.GameMaster )]
public int StatDex
{
get{ return m_PetDex; }
}
[CommandProperty( AccessLevel.GameMaster )]
public int StatInt
{
get{ return m_PetInt; }
}
[CommandProperty( AccessLevel.GameMaster )]
public int StatHits
{
get{ return m_PetHits; }
}
[CommandProperty( AccessLevel.GameMaster )]
public int StatStam
{
get{ return m_PetStam; }
}
[CommandProperty( AccessLevel.GameMaster )]
public int StatMana
{
get{ return m_PetMana; }
}
[CommandProperty( AccessLevel.GameMaster )]
public int ResistPhysical
{
get{ return m_PetPhysicalResist; }
}
[CommandProperty( AccessLevel.GameMaster )]
public int ResistCold
{
get{ return m_PetColdResist; }
}
[CommandProperty( AccessLevel.GameMaster )]
public int ResistFire
{
get{ return m_PetFireResist; }
}
[CommandProperty( AccessLevel.GameMaster )]
public int ResistPoison
{
get{ return m_PetPoisonResist; }
}
[CommandProperty( AccessLevel.GameMaster )]
public int ResistEnergy
{
get{ return m_PetEnergyResist; }
}
[CommandProperty( AccessLevel.GameMaster )]
public int DamageTypePhysical
{
get{ return m_PetPhysicalDamage; }
}
[CommandProperty( AccessLevel.GameMaster )]
public int DamageTypeCold
{
get{ return m_PetColdDamage; }
}
[CommandProperty( AccessLevel.GameMaster )]
public int DamageTypeFire
{
get{ return m_PetFireDamage; }
}
[CommandProperty( AccessLevel.GameMaster )]
public int DamageTypePoison
{
get{ return m_PetPoisonDamage; }
}
[CommandProperty( AccessLevel.GameMaster )]
public int DamageTypeEnergy
{
get{ return m_PetEnergyDamage; }
}
[CommandProperty( AccessLevel.GameMaster )]
public Double SkillWrestling
{
get{ return m_PetWrestling; }
}
[CommandProperty( AccessLevel.GameMaster )]
public Double SkillTactics
{
get{ return m_PetTactics; }
}
[CommandProperty( AccessLevel.GameMaster )]
public Double SkillMagicResist
{
get{ return m_PetResist; }
}
[CommandProperty( AccessLevel.GameMaster )]
public Double SkillAnatomy
{
get{ return m_PetAnatomy; }
}
[CommandProperty( AccessLevel.GameMaster )]
public Double SkillPoisoning
{
get{ return m_PetPoisoning; }
}
[CommandProperty( AccessLevel.GameMaster )]
public Double SkillMagery
{
get{ return m_PetMagery; }
}
[CommandProperty( AccessLevel.GameMaster )]
public Double SkillEvalInt
{
get{ return m_PetEvalInt; }
}
[CommandProperty( AccessLevel.GameMaster )]
public Double SkillMeditation
{
get{ return m_PetMed; }
}
[CommandProperty( AccessLevel.GameMaster )]
public int PetMinDamage
{
get{ return m_PetMinDamage; }
}
[CommandProperty( AccessLevel.GameMaster )]
public int PetMaxDamage
{
get{ return m_PetMaxDamage; }
}
[CommandProperty( AccessLevel.GameMaster )]
public string PetName
{
get{ return m_PetName; }
}
[CommandProperty( AccessLevel.GameMaster )]
public int PetKP
{
get{ return m_PetKP; }
set{ m_PetKP = value; }
}
[CommandProperty( AccessLevel.GameMaster )]
public int PetStage
{
get{ return m_PetStage; }
set{ m_PetStage = value; }
}
[CommandProperty( AccessLevel.GameMaster )]
public bool PetHasEgg
{
get{ return m_PetHasEgg; }
set{ m_PetHasEgg = value; }
}
[CommandProperty( AccessLevel.GameMaster )]
public bool PetPregnant
{
get{ return m_PetPregnant; }
set{ m_PetPregnant = value; }
}
[CommandProperty( AccessLevel.GameMaster )]
public bool PetAllowMating
{
get{ return m_PetAllowMating; }
set{ m_PetAllowMating = value; }
}
[CommandProperty( AccessLevel.GameMaster )]
public int MountID
{
get{ return m_MountID; }
set{ m_MountID = value; }
}
[CommandProperty( AccessLevel.GameMaster )]
public int PetHitsNow
{
get{ return m_PetHitsNow; }
set{ m_PetHitsNow = value; }
}
[CommandProperty( AccessLevel.GameMaster )]
public int PetStamNow
{
get{ return m_PetStamNow; }
set{ m_PetStamNow = value; }
}
[CommandProperty( AccessLevel.GameMaster )]
public int PetManaNow
{
get{ return m_PetManaNow; }
set{ m_PetManaNow = value; }
}
[CommandProperty( AccessLevel.GameMaster )]
public bool PetS1
{
get{ return m_PetS1; }
set{ m_PetS1 = value; }
}
[CommandProperty( AccessLevel.GameMaster )]
public bool PetS2
{
get{ return m_PetS2; }
set{ m_PetS2 = value; }
}
[CommandProperty( AccessLevel.GameMaster )]
public bool PetS3
{
get{ return m_PetS3; }
set{ m_PetS3 = value; }
}
[CommandProperty( AccessLevel.GameMaster )]
public bool PetS4
{
get{ return m_PetS4; }
set{ m_PetS4 = value; }
}
[CommandProperty( AccessLevel.GameMaster )]
public bool PetS5
{
get{ return m_PetS5; }
set{ m_PetS5 = value; }
}
[CommandProperty( AccessLevel.GameMaster )]
public bool PetS6
{
get{ return m_PetS6; }
set{ m_PetS6 = value; }
}
[Constructable]
public ShrinkItem() : base()
{
if ( m_Mob != null )
{
if ( m_IsDeed != false )
{
ItemID = 0x14EF;
Name = "a pet deed";
}
else
{
ItemID = ShrinkTable.Lookup( m_Mob );
Name = "a shrunken pet";
}
Movable = true;
LootType=LootType.Blessed;
Hue = m_PetHue;
}
else
{
ItemID = 0xFAA;
Movable = true;
Name = "Unlinked Shirnk Item!";
LootType=LootType.Blessed;
Weight = 10.0;
}
}
public override void OnDoubleClick( Mobile from )
{
if ( !IsChildOf( from.Backpack ) )
{
from.SendLocalizedMessage( 1042001 ); // That must be in your pack for you to use it.
}
else if ( m_MobTypeString == null || m_PetOwner == null || this.ItemID == 0xFAA )
{
from.SendMessage( 38, "You have encountered an error trying to reclaim your pet, Please contact a gamemaster and tell them about this error, It could still be possible to reclaim your pet." );
}
else if ( m_Locked != false && m_PetOwner != from )
{
from.SendMessage( "This is locked and only the owner can claim this pet while locked." );
from.SendMessage( "This item is now being returned to its owner." );
m_PetOwner.AddToBackpack( this );
m_PetOwner.SendMessage( "You pet {0} has been returned to you because it was locked and {1} was trying to claim the pet.", m_MobTypeString, from.Name );
}
if ( from.Skills[SkillName.AnimalTaming].Value < m_PetMinTame )
{
from.SendMessage( "You do not have the required taming to control this pet.");
from.SendMessage( "You must have {0} to reclaim this pet.", m_PetMinTame );
}
else if ( from.Followers + m_PetControlSlots > from.FollowersMax )
{
from.SendMessage( "You have to many followers to claim this pet." );
}
else if ( Server.Spells.SpellHelper.CheckCombat( from ) )
{
from.SendMessage( "You cannot reclaim your pet while your fighting." );
}
else if ( from is PlayerMobile && m_MobTypeString != null && m_PetOwner != null )
{
BaseCreature pet = null;
if( m_MobTypeString != null )
{
Type type = SpawnerType.GetType( m_MobTypeString );
if( type != null )
{
object o = Activator.CreateInstance( type );
pet = o as BaseCreature;
}
}
if ( pet == null )
{
from.SendMessage( 38, "Pet could not be claimed due to an internal error. Please contact a member of the staff." );
}
else
{
if ( o is EvolutionDragon )
{
EvolutionDragon evo = o as EvolutionDragon;
evo.KP = m_PetKP;
evo.Stage = m_PetStage;
evo.HasEgg = m_PetHasEgg;
evo.AllowMating = m_PetAllowMating;
evo.Pregnant = m_PetPregnant;
evo.S1 = m_PetS1;
evo.S2 = m_PetS2;
evo.S3 = m_PetS3;
evo.S4 = m_PetS4;
evo.S5 = m_PetS5;
evo.S6 = m_PetS6;
pet.BaseSoundID = m_PetSound;
if ( m_PetPregnant == true )
{
evo.Blessed = true;
}
else if ( m_PetHasEgg == true )
{
evo.Blessed = true;
}
}
if ( pet is BaseMount )
{
BaseMount mount = pet as BaseMount;
if ( m_MountID >= 0 )
mount.ItemID = m_MountID;
}
if ( m_PetBonded == true && m_PetOwner == from )
{
pet.IsBonded = true;
}
else if ( m_PetBonded == true && m_PetOwner != from )
{
from.SendMessage( "This pet has lost its bonded status since you are not the original owner." );
pet.IsBonded = false;
}
else
{
pet.IsBonded = false;
}
pet.Name = m_PetName;
pet.Female = m_IsFemale;
if ( m_PetBody >= 0 )
pet.BodyValue = m_PetBody;
if ( m_PetHue >= 0 )
pet.Hue = m_PetHue;
if ( m_PetSound >= 0 )
pet.BaseSoundID = m_PetSound;
if ( m_PetVArmor >= 0 )
pet.VirtualArmor = m_PetVArmor;
if ( m_PetMinDamage >= 0 )
pet.DamageMin = m_PetMinDamage;
if ( m_PetMaxDamage >= 0 )
pet.DamageMax = m_PetMaxDamage;
//Start Pet Stats
if ( m_PetStr >= 0 )
pet.RawStr = m_PetStr;
if ( m_PetDex >= 0 )
pet.RawDex = m_PetDex;
if ( m_PetInt >= 0 )
pet.RawInt = m_PetInt;
if ( m_PetHits >= 0 )
pet.HitsMaxSeed = m_PetHits;
if ( m_PetStam >= 0 )
pet.StamMaxSeed = m_PetStam;
if ( m_PetMana >= 0 )
pet.ManaMaxSeed = m_PetMana;
pet.Hits = m_PetHitsNow;
pet.Stam = m_PetStamNow;
pet.Mana = m_PetManaNow;
// End Pet Stats
// Start Resist Setting
if ( m_PetPhysicalResist >= 0 )
pet.PhysicalResistanceSeed = m_PetPhysicalResist;
if ( m_PetColdResist >= 0 )
pet.ColdResistSeed = m_PetColdResist;
if ( m_PetFireResist >= 0 )
pet.FireResistSeed = m_PetFireResist;
if ( m_PetPoisonResist >= 0 )
pet.PoisonResistSeed = m_PetPoisonResist;
if ( m_PetEnergyResist >= 0 )
pet.EnergyResistSeed = m_PetEnergyResist;
//End Resist Setting
//Start Damage Type Setting
if ( m_PetPhysicalDamage >= 0 )
pet.PhysicalDamage = m_PetPhysicalDamage;
if ( m_PetColdDamage >= 0 )
pet.ColdDamage = m_PetColdDamage;
if ( m_PetFireDamage >= 0 )
pet.FireDamage = m_PetFireDamage;
if ( m_PetPoisonDamage >= 0 )
pet.PoisonDamage = m_PetPoisonDamage;
if ( m_PetEnergyDamage >= 0 )
pet.EnergyDamage = m_PetEnergyDamage;
//End Damage Type Setting
//Start Setting Skills
if ( m_PetWrestling >= 0 )
pet.Skills[SkillName.Wrestling].Base = m_PetWrestling;
if ( m_PetTactics >= 0 )
pet.Skills[SkillName.Tactics].Base = m_PetTactics;
if ( m_PetResist >= 0 )
pet.Skills[SkillName.MagicResist].Base = m_PetResist;
if ( m_PetAnatomy >= 0 )
pet.Skills[SkillName.Anatomy].Base = m_PetAnatomy;
if ( m_PetPoisoning >= 0 )
pet.Skills[SkillName.Poisoning].Base = m_PetPoisoning;
if ( m_PetMagery >= 0 )
pet.Skills[SkillName.Magery].Base = m_PetMagery;
if ( m_PetEvalInt >= 0 )
pet.Skills[SkillName.EvalInt].Base = m_PetEvalInt;
if ( m_PetMed >= 0 )
pet.Skills[SkillName.Meditation].Base = m_PetMed;
//End Setting Skills
if ( m_PetOwner == from )
{
from.SendMessage( "You have claimed your pet {0}.", m_PetName );
}
else if ( m_PetOwner != from )
{
from.SendMessage( "You have claimed a {0}, Named {1}.", m_MobTypeString, m_PetName );
m_PetOwner.SendMessage( "{0} has claimed your old pet {1}.", from.Name, m_PetName );
}
IEntity p1 = new Entity( Serial.Zero, new Point3D( from.X, from.Y, from.Z ), from.Map );
IEntity p2 = new Entity( Serial.Zero, new Point3D( from.X, from.Y, from.Z + 50 ), from.Map );
Effects.SendMovingParticles( p1, p2, ShrinkTable.Lookup( m_PetBody ), 1, 0, true, false, 0, 3, 1153, 1, 0, EffectLayer.Head, 0x100 );
from.PlaySound( 492 );
pet.Controled = true;
pet.ControlMaster = from;
pet.Location = from.Location;
pet.ControlOrder = OrderType.Follow;
pet.ControlTarget = from;
pet.Map = from.Map;
ArrayList equipitems = new ArrayList( pet.Items );
foreach (Item item in equipitems)
{
if ( ( item.Layer != Layer.Bank ) && ( item.Layer != Layer.Hair ) && ( item.Layer != Layer.FacialHair ) )
{
item.Delete();
}
}
World.AddMobile( pet );
this.Delete();
}
}
}
public override void GetContextMenuEntries( Mobile from, ArrayList list )
{
base.GetContextMenuEntries( from, list );
if ( from.Alive )
{
if ( m_Locked == false && m_PetOwner == from )
{
list.Add( new ContextMenus.LockShrinkItem( from, this ) );
}
else if ( m_Locked == true && m_PetOwner == from )
{
list.Add( new ContextMenus.UnLockShrinkItem( from, this ) );
}
}
}
public override void AddNameProperties( ObjectPropertyList list )
{
base.AddNameProperties( list );
if ( m_MobTypeString != null )
{
if ( m_PetBonded != false )
list.Add( 1049608 );
if ( m_Locked == true )
{
list.Add( 1049644, "Locked" );
}
else
{
list.Add( 1049644, "Unlocked" );
}
list.Add( 1060663, "Name\t{0} Breed: {1}", m_PetName, m_MobTypeString );
list.Add( 1061640, (m_PetOwner == null ) ? "nobody" : m_PetOwner.Name ); // Owner: ~1_OWNER~
list.Add( 1060659, "Stats\tStrength {0}, Dexterity {1}, Intelligence {2}", m_PetStr, m_PetDex, m_PetInt );
list.Add( 1060660, "Combat Skills\tWrestling {0}, Tactics {1}, Anatomy {2}, Poisoning {3}", m_PetWrestling, m_PetTactics, m_PetAnatomy, m_PetPoisoning );
list.Add( 1060661, "Magic Skills\tMagery {0}, Eval Intel {1}, Magic Resist {2}, Meditation {3}", m_PetMagery, m_PetEvalInt, m_PetResist, m_PetMed );
if ( m_PetStage != 0 )
list.Add( 1060662, "KP\t{0}, Stage: {1}", m_PetKP, m_PetStage );
}
}
public ShrinkItem( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 5 ); // version
writer.Write( m_PetS1 );
writer.Write( m_PetS2 );
writer.Write( m_PetS3 );
writer.Write( m_PetS4 );
writer.Write( m_PetS5 );
writer.Write( m_PetS6 );
writer.Write( m_IsFemale );
writer.Write( m_PetHitsNow );
writer.Write( m_PetStamNow );
writer.Write( m_PetManaNow );
writer.Write( m_MountID );
writer.Write( m_PetKP );
writer.Write( m_PetStage );
writer.Write( m_PetHasEgg );
writer.Write( m_PetAllowMating );
writer.Write( m_PetPregnant );
writer.Write( m_IsDeed );
writer.Write( m_Mob );
writer.Write( m_PetHue );
writer.Write( m_PetBonded );
writer.Write( m_PetOwner );
writer.Write( m_MobTypeString );
writer.Write( m_Locked );
writer.Write( m_PetMinTame );
writer.Write( m_PetControlSlots );
writer.Write( m_PetName );
writer.Write( m_PetMinDamage );
writer.Write( m_PetMaxDamage );
writer.Write( m_PetBody );
writer.Write( m_PetSound );
writer.Write( m_PetVArmor );
writer.Write( m_PetStr );
writer.Write( m_PetDex );
writer.Write( m_PetInt );
writer.Write( m_PetHits );
writer.Write( m_PetStam );
writer.Write( m_PetMana );
writer.Write( m_PetPhysicalResist );
writer.Write( m_PetColdResist );
writer.Write( m_PetFireResist );
writer.Write( m_PetPoisonResist );
writer.Write( m_PetEnergyResist );
writer.Write( m_PetPhysicalDamage );
writer.Write( m_PetColdDamage );
writer.Write( m_PetFireDamage );
writer.Write( m_PetPoisonDamage );
writer.Write( m_PetEnergyDamage );
writer.Write( m_PetWrestling );
writer.Write( m_PetTactics );
writer.Write( m_PetResist );
writer.Write( m_PetAnatomy );
writer.Write( m_PetPoisoning );
writer.Write( m_PetMagery );
writer.Write( m_PetEvalInt );
writer.Write( m_PetMed );
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
switch ( version )
{
case 5:
{
m_PetS1 = reader.ReadBool();
m_PetS2 = reader.ReadBool();
m_PetS3 = reader.ReadBool();
m_PetS4 = reader.ReadBool();
m_PetS5 = reader.ReadBool();
m_PetS6 = reader.ReadBool();
goto case 4;
}
case 4:
{
m_IsFemale = reader.ReadBool();
goto case 3;
}
case 3:
{
m_PetHitsNow = reader.ReadInt();
m_PetStamNow = reader.ReadInt();
m_PetManaNow = reader.ReadInt();
goto case 2;
}
case 2:
{
m_MountID = reader.ReadInt();
goto case 1;
}
case 1:
{
m_PetKP = reader.ReadInt();
m_PetStage = reader.ReadInt();
m_PetHasEgg = reader.ReadBool();
m_PetAllowMating = reader.ReadBool();
m_PetPregnant = reader.ReadBool();
goto case 0;
}
case 0:
{
m_IsDeed = reader.ReadBool();
m_Mob = (BaseCreature)reader.ReadMobile();
m_PetHue = reader.ReadInt();
m_PetBonded = reader.ReadBool();
m_PetOwner = reader.ReadMobile();
m_MobTypeString = reader.ReadString();
m_Locked = reader.ReadBool();
m_PetMinTame = reader.ReadDouble();
m_PetControlSlots = reader.ReadInt();
m_PetName = reader.ReadString();
m_PetMinDamage = reader.ReadInt();
m_PetMaxDamage = reader.ReadInt();
m_PetBody = reader.ReadInt();
m_PetSound = reader.ReadInt();
m_PetVArmor = reader.ReadInt();
m_PetStr = reader.ReadInt();
m_PetDex = reader.ReadInt();
m_PetInt = reader.ReadInt();
m_PetHits = reader.ReadInt();
m_PetStam = reader.ReadInt();
m_PetMana = reader.ReadInt();
m_PetPhysicalResist = reader.ReadInt();
m_PetColdResist = reader.ReadInt();
m_PetFireResist = reader.ReadInt();
m_PetPoisonResist = reader.ReadInt();
m_PetEnergyResist = reader.ReadInt();
m_PetPhysicalDamage = reader.ReadInt();
m_PetColdDamage = reader.ReadInt();
m_PetFireDamage = reader.ReadInt();
m_PetPoisonDamage = reader.ReadInt();
m_PetEnergyDamage = reader.ReadInt();
m_PetWrestling = reader.ReadDouble();
m_PetTactics = reader.ReadDouble();
m_PetResist = reader.ReadDouble();
m_PetAnatomy = reader.ReadDouble();
m_PetPoisoning = reader.ReadDouble();
m_PetMagery = reader.ReadDouble();
m_PetEvalInt = reader.ReadDouble();
m_PetMed = reader.ReadDouble();
break;
}
}
}
}
}
if ( o is EvolutionDragon )
if ( pet is EvolutionDragon )
EvolutionDragon evo = o as EvolutionDragon;
EvolutionDragon evo = pet as EvolutionDragon;
EvolutionDragon evo = o as EvolutionDragon;
EvolutionDragon evo = pet as EvolutionDragon;
Scripts: Compiling C# scripts...failed (7 errors, 0 warnings)
- Error: Scripts\Items\Skill Items\Magical\Potions\Shrink potions\shrinkItem.cs
: CS0101: (line 7, column 15) El espacio de nombres 'Server.Items' ya contiene u
na definición para 'ShrinkItem'
- Error: Scripts\Items\HitchingPost.cs: CS0101: (line 9, column 15) El espacio
de nombres 'Server.Items' ya contiene una definición para 'HitchingPost'
- Error: Scripts\Items\HitchingPost.cs: CS0101: (line 186, column 15) El espaci
o de nombres 'Server.Items' ya contiene una definición para 'HitchingPostEastAdd
on'
- Error: Scripts\Items\HitchingPost.cs: CS0101: (line 217, column 15) El espaci
o de nombres 'Server.Items' ya contiene una definición para 'HitchingPostEastDee
d'
- Error: Scripts\Items\HitchingPost.cs: CS0101: (line 249, column 15) El espaci
o de nombres 'Server.Items' ya contiene una definición para 'HitchingPostSouthAd
don'
- Error: Scripts\Items\HitchingPost.cs: CS0101: (line 280, column 15) El espaci
o de nombres 'Server.Items' ya contiene una definición para 'HitchingPostSouthDe
ed'
- Error: Scripts\Items\ShrinkPotion.cs: CS0101: (line 13, column 18) El espacio
de nombres 'Server.Items' ya contiene una definición para 'ShrinkPotion'
Scripts: One or more scripts failed to compile or no script files were found.
- Press return to exit, or R to try again.
its saying you got 2 of the same scripts do a search and get rid of copys onesIcebat said:oh im so stupid, i extracted the distros folder yo my custom scripts folder.
but i still have some errors:
- Error: Scripts\Items\Skill Items\Magical\Potions\Shrink potions\shrink.cs: CS
1502: (line 55, column 31) La mejor coincidencia de método sobrecargado para 'Se
rver.Items.ShrinkItem.ShrinkItem(Server.Serial)' tiene algunos argumentos no vál
idos
- Error: Scripts\Items\Skill Items\Magical\Potions\Shrink potions\shrink.cs: CS
1503: (line 55, column 47) Argumento '1': no se puede convertir de 'Server.Mobil
es.BaseCreature' a 'Server.Serial'
- Error: Scripts\Items\Skill Items\Magical\Potions\Shrink potions\shrink.cs: CS
0117: (line 74, column 7) 'Server.Items.ShrinkItem' no contiene una definición p
ara 'BondOwner'
Scripts: One or more scripts failed to compile or no script files were found.
- Press return to exit, or R to try again.
- Error: Scripts\Items\Skill Items\Magical\Potions\Shrink potions\shrink.cs: CS
1502: (line 55, column 31) The best coincidence of overloaded method for 'Se
rver.Items.ShrinkItem.ShrinkItem(Server.Serial)' has some invalid arguments.
- Error: Scripts\Items\Skill Items\Magical\Potions\Shrink potions\shrink.cs: CS
1503: (line 55, column 47) Argumento '1': can't convert from 'Server.Mobil
es.BaseCreature' to 'Server.Serial'
- Error: Scripts\Items\Skill Items\Magical\Potions\Shrink potions\shrink.cs: CS
0117: (line 74, column 7) 'Server.Items.ShrinkItem' doesn't contain a definition for 'BondOwner'
Scripts: One or more scripts failed to compile or no script files were found.
- Press return to exit, or R to try again.
- Error: Scripts\Items\Skill Items\Magical\Potions\Shrink potions\shrink.cs: CS
1502: (line 55, column 31) The best coincidence of overloaded method for 'Se
rver.Items.ShrinkItem.ShrinkItem(Server.Serial)' has some invalid arguments.
- Error: Scripts\Items\Skill Items\Magical\Potions\Shrink potions\shrink.cs: CS
1503: (line 55, column 47) Argumento '1': can't convert from 'Server.Mobil
es.BaseCreature' to 'Server.Serial'
- Error: Scripts\Items\Skill Items\Magical\Potions\Shrink potions\shrink.cs: CS
0117: (line 74, column 7) 'Server.Items.ShrinkItem' doesn't contain a definition for 'BondOwner'
Scripts: One or more scripts failed to compile or no script files were found.
- Press return to exit, or R to try again.