Lord_Greywolf
Lord
ok - great work here!!!!
I found out the hard way 2 things NOT to do
1) put a space in the quest persons name --- lots of errors - better to leave space out then modify the name in the file afterwards
2) do NOT use " marks in the gump file - i.e. then they say "Please help" -- " marks are bad -they mess up the gump
but i have made 2 quests - 1 simple one and more complex (or maybe tricky is the word)
1st one - Golden Arrow Quest -- an aging archer had his golden arrow stolen by a pack rat (he states it is worthless - just an arrow painted gold) but it was from them winning a contest, they think they saw the rat go into the ware house, etc
i use the ware house in east brit - using mega spawner i spawn 10 giant rats in each room, then i add 1 more spawner at the edge of the 2 last rooms with just 1 giant rat on it and have it carry the golden arrow
the person is place just north and west of the warehouse
reward is 25 arrows and 25 gold - modify as you see fit
I set the spawns for 1/2 hour so can not spam for gold or arrows
the 2nd one is the trickeir one to do
out side of the jewelry shop in brit (behind the bank) is a lady crying - she lost her necklace - it is worthless, but was her grandmothers. she lost it while shopping at all the stores - so can be anywhere in brit !!!
inside the jewelry store i place the jewelry fixer
then in front of the backery i place a spawner for the "broken necklace" with a range of 30 - so it could be in the streets, shops, etc - fun to find
but she will not take a broken one, it can not be the right one
so you need to take it to the jewelry fixer, that then fixes it and does not charge you because it was so simple to fix
then you can take it to her
she gives you 25 gold and a "kiss"
again the spawn on the necklace is 1/2 hour so can not spam for the gold
the kiss when dbl clicked gives a message and disapears (how cute )
butthis shows how you could in therory chain a bunch together to create a more complex event
I found out the hard way 2 things NOT to do
1) put a space in the quest persons name --- lots of errors - better to leave space out then modify the name in the file afterwards
2) do NOT use " marks in the gump file - i.e. then they say "Please help" -- " marks are bad -they mess up the gump
but i have made 2 quests - 1 simple one and more complex (or maybe tricky is the word)
1st one - Golden Arrow Quest -- an aging archer had his golden arrow stolen by a pack rat (he states it is worthless - just an arrow painted gold) but it was from them winning a contest, they think they saw the rat go into the ware house, etc
i use the ware house in east brit - using mega spawner i spawn 10 giant rats in each room, then i add 1 more spawner at the edge of the 2 last rooms with just 1 giant rat on it and have it carry the golden arrow
the person is place just north and west of the warehouse
reward is 25 arrows and 25 gold - modify as you see fit
I set the spawns for 1/2 hour so can not spam for gold or arrows
the 2nd one is the trickeir one to do
out side of the jewelry shop in brit (behind the bank) is a lady crying - she lost her necklace - it is worthless, but was her grandmothers. she lost it while shopping at all the stores - so can be anywhere in brit !!!
inside the jewelry store i place the jewelry fixer
then in front of the backery i place a spawner for the "broken necklace" with a range of 30 - so it could be in the streets, shops, etc - fun to find
but she will not take a broken one, it can not be the right one
so you need to take it to the jewelry fixer, that then fixes it and does not charge you because it was so simple to fix
then you can take it to her
she gives you 25 gold and a "kiss"
again the spawn on the necklace is 1/2 hour so can not spam for the gold
the kiss when dbl clicked gives a message and disapears (how cute )
butthis shows how you could in therory chain a bunch together to create a more complex event