Yeah I just found this also, thanksCode:public static void Initialize() { EventSink.PlayerDeath += new PlayerDeathEventHandler(EventSink_Death); } private static void EventSink_Death(PlayerDeathEventArgs e) { PlayerMobile owner = e.Mobile as PlayerMobile; //todo here }
Make sure you have the correct prefixes set in the settings, and make sure Knives Chat isn't interfering with this(Knives uses [c). Make sure in the prefixes settings not to include the [, it is done automatically.Just a idea a few of my players asked about the chat box's being re-sizable so it would fit better on there screens so they can make them smaller when not using but make bigger when they wanna use.
Just a idea i wanted to run by you.
Btw i did run into the players can not use [c or any of the other commands to talk they have to type it in the box and click send or there message just says it out loud as if they were talking to another player right beside them.
-Added minimize button that keeps track of what tab you are on.
Did you edit ANY part of the system? I am having no troubles.
A suggestion though, Ive never delt with chat features before but how dificult would it be so when a player clicks inside the chat box it auto removes the "type here" the most common thing I see in the chat box is Players Name : type here
that's going to be in the gump inside of a textentry (i think that's what they call it) it will have "Type here" in the code.
The only thing that would stop it from working other than another script would be these settings:Nope only thing i played with is the settings but did not add any thing to them or remove any thing just tried diff commands sisnce it did not seem to wanna work but i been playing with it seeing what all i cant do to get it to work.
public static bool Enable_World_Tab = true; //Enable the world tab?
public static bool Enable_Guild_Tab = true; //Enable the guild tab?
public static bool Enable_Staff_Tab = true; //Enable the staff tab?
A suggestion though, Ive never delt with chat features before but how dificult would it be so when a player clicks inside the chat box it auto removes the "type here" the most common thing I see in the chat box is Players Name : type here
public ChatBox(Mobile from, int Page, int x, int y) : this(from, Page, x, y, "Type here") { }
Thanks for the advice, however this isn't a cheat, its exactly how i create all my buttons. The problem is that the text area isn't made up of buttons and labels, its just an html fieldA wonderful little cheat for that is to put something that is the width and right high for your button down, the use a background, and put the text over the background and buttons. It's one I've used for a bit now.