Sexy-Vampire
Sorceror
its the animation id link it 2 the ones allredy in game like fansy dress or simpal dress
Orbit Storm;840779 said:Ah; well I'll see if he can find out what his scripter did with the custom artwork. It'd be so much easier that way. Some of the artwork he used were images I submitted to him anyway.
Secondly, I wasn't asking for anyone to write me a script. I was asking for someone to post an example or a copy of theirs so that I can tinker with it. The directions in the OP of "any robe script" couldn't be further from the truth. I edited an OSI version and saved it separately, and it never worked.
What I asked, and am still asking; is whether or not I modify a version of the base UO script for a robe (or a cloak in my case), or whether I modify a custom script submitted in the script release section. Do I copy/paste and edit Cloaks.cs or copy/paste the custom script Tamer Cloak?Tannis said:15) Now you need a script for your new item. What I usually do is find a like script, in this case the robe script works, copy it, paste it into Notepad, and modify it to suit my needs. Here's a piece of code from my custom robe
- If I don't know anything about C# other than basic editing; am I supposed to just go buy some C# For Dummies books and start learning? That's why it's called "support"; not "Learn C#".then need to search for it in the script release section or the archives
if can not find it there then you need to start writing one yourself and then in a new thread, post your errors/problems/etc and the script in code tags
Orbit Storm said:I'm going to refrain from posting in this thread any further. If people are going to come off with illogical retorts of "find it or script it"; then I see no reason to waste my time. I could make an attempt at scripting; but over the last two weeks I've watched several new scripters have their scripts sit in the support section without nary a reply.
David said:If you are not a Moderator, don't try to moderate. Instead provide helpful direction or simply move on to another thread.
using System;
using Server;
using Server.Items;
namespace Server.Items
{
public class ElvenShroud : BaseOuterTorso
{
[Constructable]
public ElvenShroud() : this( 0 )
{
}
[Constructable]
public ElvenShroud( int hue ) : base( 0x3173, hue )
{
LootType = LootType.Blessed;
Weight = 3.0;
}
etc...
Orbit Storm;840844 said:The script I'm speaking of pertains to this part of the directions:
What I asked, and am still asking; is whether or not I modify a version of the base UO script for a robe (or a cloak in my case), or whether I modify a custom script submitted in the script release section. Do I copy/paste and edit Cloaks.cs or copy/paste the custom script Tamer Cloak?
Thus why I asked for someone to post an example script; that I could simply edit to my needs. Which resulted in me being accused of asking for someone to write the script for me. If it was already written; how in the world is it being written for me when I fully intended to do the edits anyway? Like I said, I'm a visual learner. Four lines of code added to an unnamed script, doesn't tell me much of anything.
This is why RunUO has become less and less appealing to me. If you don't already know the ins and outs of C#; you're virtually out of luck. The community here has went from one of the friendliest, greatest places to be.. to becoming this hostile ("learn it yourself!") crap. This sort of attitude in general is why most of the free shards have died off. When someone (not writing their own script) asks for help; they get slapped with accusations of being lazy; rules being thrown at them (which are a minute point anyway); and in general are cast out. Dozens of posts go unanswered; and very few *new* submissions are added anymore. It's either a modified version of a RunUO 1.0 script, or a modified version of another person's script that was previously submitted.
Maybe I'm missing a few things here.. I've never edited any base files like this; and sure as hell never bothered with MulPatcher. So when I ask for some help; I'd much rather receive no responses than one that's demeaning in nature. Prime example:
- If I don't know anything about C# other than basic editing; am I supposed to just go buy some C# For Dummies books and start learning? That's why it's called "support"; not "Learn C#".
Don't get me wrong; there are plenty of people here who help. Even those I speak of who tend to be rude, actually help. But under no circumstances; do any of the "helpers" here have the right to demand that you learn C# and write the script yourself, before asking someone for a spare copy of a previously released script. If you don't want to help the person, keep your nonsense to yourself, and don't post in that thread. I'm not the kind of person to put up with being put down or pushed around. TLDR (Too Long, Didn't Read) seems to be an epidemic around here. Half your post is read, or misconstrued; then an ill-conceived response is thrown your way. I've been a long time member of this community; just because I don't have 2k+ posts doesn't make me any less of a person than someone who does.
As I pointed out in another thread:
I'll just find a "scripter" on ConnectUO looking for a new server to work with; and go from there. If I do resort back to posting here for any help; I'd appreciate, at the very least, basic forum etiquette. Other than that, it's become pointless to post in this thread. And fyi? Replying to the same person, across several threads, using the same ignorant responses; is considered trolling. I'm sure there's a rule for that.
What I asked, and am still asking; is whether or not I modify a version of the base UO script for a robe (or a cloak in my case), or whether I modify a custom script submitted in the script release section.
Cpt_Starfox;841301 said:The AnimID is a blank slot in Anim.mul but it is tied to slot 0x278 (632) in Anim5.mul by the Bodyconv.def file.
That is the only one of those files that those animation numbers are in.
There is no reference to any of these animation numbers in either Body.def or Equipconv.def. But I still can not seem to wear the item.
Also, the robe should be just a standard shroud like the hooded shroud of shadows. I know the hood doesn't go over the helm, but thing is, I can't wear this at all.
898 -1 -1 -1 632
using System;
using Server;
using Server.Items;
namespace Server.Items
{
public class ElvenShroud : BaseOuterTorso
{
[Constructable]
public ElvenShroud() : this( 0 )
{
}
[Constructable]
public ElvenShroud( int hue ) : base( 0x3173, hue )
{
LootType = LootType.Blessed;
Weight = 3.0;
Layer = Layer.OuterTorso;
}
public override bool Dye( Mobile from, DyeTub sender )
{
from.SendLocalizedMessage( sender.FailMessage );
return false;
}
public ElvenShroud( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
}