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Bacaw's <<Easy Level System>>

robguay

Wanderer
Install issues

I have successfully installed "A_Li_N - Completely Custom - 06-02-02 - 0555.zip".

I have downloaded and inserted your scripts, and added the line to BaseCreature.cs, however I am getting the following errors.
==========================================================
RunUO - [www.runuo.com] Version 1.0.0, Build 36918
Scripts: Compiling C# scripts...failed (15 errors, 0 warnings)
- Error: Scripts\Engines\AI\Creature\BaseCreature.cs: CS0101: (line 21, column
14) The namespace 'Server.Mobiles' already contains a definition for 'FightMode'

- Error: Scripts\Engines\AI\Creature\BaseCreature.cs: CS0101: (line 31, column
14) The namespace 'Server.Mobiles' already contains a definition for 'OrderType'

- Error: Scripts\Engines\AI\Creature\BaseCreature.cs: CS0101: (line 52, column
14) The namespace 'Server.Mobiles' already contains a definition for 'FoodType'
- Error: Scripts\Engines\AI\Creature\BaseCreature.cs: CS0101: (line 63, column
14) The namespace 'Server.Mobiles' already contains a definition for 'PackInstin
ct'
- Error: Scripts\Engines\AI\Creature\BaseCreature.cs: CS0101: (line 76, column
14) The namespace 'Server.Mobiles' already contains a definition for 'ScaleType'

- Error: Scripts\Engines\AI\Creature\BaseCreature.cs: CS0101: (line 87, column
14) The namespace 'Server.Mobiles' already contains a definition for 'MeatType'
- Error: Scripts\Engines\AI\Creature\BaseCreature.cs: CS0101: (line 94, column
14) The namespace 'Server.Mobiles' already contains a definition for 'HideType'
- Error: Scripts\Engines\AI\Creature\BaseCreature.cs: CS0101: (line 102, column
14) The namespace 'Server.Mobiles' already contains a definition for 'PetLoyalt
y'
- Error: Scripts\Engines\AI\Creature\BaseCreature.cs: CS0101: (line 118, column
15) The namespace 'Server.Mobiles' already contains a definition for 'DamageSto
re'
- Error: Scripts\Engines\AI\Creature\BaseCreature.cs: CS0101: (line 138, column
15) The namespace 'Server.Mobiles' already contains a definition for 'BaseCreat
ure'
- Error: Scripts\Engines\AI\Creature\BaseCreature.cs: CS0101: (line 4350, colum
n 15) The namespace 'Server.Mobiles' already contains a definition for 'LoyaltyT
imer'
- Error: Scripts\LevelControlStone.cs: CS0101: (line 16, column 15) The namespa
ce 'Server.LevelSystem' already contains a definition for 'LevelControlStone'
- Error: Scripts\LevelControlStoneGump.cs: CS0101: (line 17, column 15) The nam
espace 'Server.Gumps' already contains a definition for 'LevelControlStoneGump'
- Error: Scripts\UpdateCommand.cs: CS0101: (line 18, column 15) The namespace '
Server.Scripts.Commands' already contains a definition for 'Update'
- Error: Scripts\WepUpgradeGump.cs: CS0101: (line 19, column 15) The namespace
'Server.Gumps' already contains a definition for 'WepUpgradeGump'
Scripts: One or more scripts failed to compile or no script files were found.
- Press return to exit, or R to try again.
=========================================================

Sorry for the long post.
Plz help!
 
robguay

I have downloaded and inserted your scripts, and added the line to BaseCreature.cs, however I am getting the following errors.
================================================== ========
RunUO - [www.runuo.com] Version 1.0.0, Build 36918
Scripts: Compiling C# scripts...failed (15 errors, 0 warnings)
- Error: Scripts\Engines\AI\Creature\BaseCreature.cs: CS0101: (line 21, column
14) The namespace 'Server.Mobiles' already contains a definition for 'FightMode'

- Error: Scripts\Engines\AI\Creature\BaseCreature.cs: CS0101: (line 31, column
14) The namespace 'Server.Mobiles' already contains a definition for 'OrderType'

- Error: Scripts\Engines\AI\Creature\BaseCreature.cs: CS0101: (line 52, column
14) The namespace 'Server.Mobiles' already contains a definition for 'FoodType'
- Error: Scripts\Engines\AI\Creature\BaseCreature.cs: CS0101: (line 63, column
14) The namespace 'Server.Mobiles' already contains a definition for 'PackInstin
ct'
- Error: Scripts\Engines\AI\Creature\BaseCreature.cs: CS0101: (line 76, column
14) The namespace 'Server.Mobiles' already contains a definition for 'ScaleType'

- Error: Scripts\Engines\AI\Creature\BaseCreature.cs: CS0101: (line 87, column
14) The namespace 'Server.Mobiles' already contains a definition for 'MeatType'
- Error: Scripts\Engines\AI\Creature\BaseCreature.cs: CS0101: (line 94, column
14) The namespace 'Server.Mobiles' already contains a definition for 'HideType'
- Error: Scripts\Engines\AI\Creature\BaseCreature.cs: CS0101: (line 102, column
14) The namespace 'Server.Mobiles' already contains a definition for 'PetLoyalt
y'
- Error: Scripts\Engines\AI\Creature\BaseCreature.cs: CS0101: (line 118, column
15) The namespace 'Server.Mobiles' already contains a definition for 'DamageSto
re'
- Error: Scripts\Engines\AI\Creature\BaseCreature.cs: CS0101: (line 138, column
15) The namespace 'Server.Mobiles' already contains a definition for 'BaseCreat
ure'
- Error: Scripts\Engines\AI\Creature\BaseCreature.cs: CS0101: (line 4350, colum
n 15) The namespace 'Server.Mobiles' already contains a definition for 'LoyaltyT
imer'
- Error: Scripts\LevelControlStone.cs: CS0101: (line 16, column 15) The namespa
ce 'Server.LevelSystem' already contains a definition for 'LevelControlStone'
- Error: Scripts\LevelControlStoneGump.cs: CS0101: (line 17, column 15) The nam
espace 'Server.Gumps' already contains a definition for 'LevelControlStoneGump'
- Error: Scripts\UpdateCommand.cs: CS0101: (line 18, column 15) The namespace '
Server.Scripts.Commands' already contains a definition for 'Update'
- Error: Scripts\WepUpgradeGump.cs: CS0101: (line 19, column 15) The namespace
'Server.Gumps' already contains a definition for 'WepUpgradeGump'
Scripts: One or more scripts failed to compile or no script files were found.
- Press return to exit, or R to try again.
================================================== =======

Sorry for the long post.
Plz help!
The problem is you have 2:
BaseCreature.cs
Update.cs
LevelControlStoneGump.cs
LevlControlStone.cs
 

robguay

Wanderer
Lucid Nagual said:
The problem is you have 2:
BaseCreature.cs
Update.cs
LevelControlStoneGump.cs
LevlControlStone.cs

Okay, I am going to start a clean server and try again.

thanks! :eek:
 
robguay

Job
Did you get the job??
I'm getting ready to run out for the phsical and piss test. I passed the math test with a 100% yesterday. Let's hope they don't yank on my balls and make me cough lol. Gotta go.....will check back when I get home to see if you got it working.
 

robguay

Wanderer
Lucid Nagual said:
I'm getting ready to run out for the phsical and piss test. I passed the math test with a 100% yesterday. Let's hope they don't yank on my balls and make me cough lol. Gotta go.....will check back when I get home to see if you got it working.


Well all but one error:

==========================================================
RunUO - [www.runuo.com] Version 1.0.0, Build 36918
Scripts: Compiling C# scripts...failed (1 errors, 0 warnings)
- Error: Scripts\Misc\CharacterCreation.cs: CS0117: (line 53, column 39) 'Serve
r.LevelSystem.LevelControlStone' does not contain a definition for 'EnableStone'


=========================================================

Again I am new at this so plz be patient with me!!

THANKS!!
 
robguay

Well all but one error:

================================================== ========
RunUO - [www.runuo.com] Version 1.0.0, Build 36918
Scripts: Compiling C# scripts...failed (1 errors, 0 warnings)
- Error: Scripts\Misc\CharacterCreation.cs: CS0117: (line 53, column 39) 'Serve
r.LevelSystem.LevelControlStone' does not contain a definition for 'EnableStone'


================================================== =======

Again I am new at this so plz be patient with me!!
Look at post #35.
 
Ok so do i remove

Code:
EXPValidate.EXPTest( ds.m_Mobile ,this );//Added for LevelSystem!

and

Code:
                   //Begin Mod by Andy for LevelKeeper
	      LevelKeeper keeper = new LevelKeeper();
	      keeper.Owner = m;
	      keeper.Updated = true;
	      PackItem( keeper );
	      foreach ( Item item in World.Items.Values )
	      {
	      if ( item is LevelControlStone && ((LevelControlStone)item).EnableStone == true )
	      ((LevelControlStone)item).LevelKeepers.Add(keeper);
	      }
	      //End Mod for LevelKeeper

Thanks for your time
 
Code:
//Begin Mod by Andy for LevelKeeper LevelKeeper keeper = new LevelKeeper(); keeper.Owner = m; keeper.Updated = true; PackItem( keeper ); foreach ( Item item in World.Items.Values ) { if ( item is LevelControlStone && ((LevelControlStone)item).EnableStone == true ) ((LevelControlStone)item).LevelKeepers.Add(keeper); } //End Mod for LevelKeeper​


Thanks for your time
No just the CharacterCreation.cs MOD.
 

nacrom

Wanderer
Lucid,

new crash report =-(

what i did, to casue the crash not on purpose mind you =-P

Deleted old XP folder ( if i kept this in i was geting errors about having duplicate files and what not)
took out the Charactercreation.cs mod
Installed updated system including myupdate.cs
put backin levelkeeper.cs
started server no compiling errors
in game readded LevelControlStone
used [myupdate
Server Crashed

Crash report
Code:
Server Crash Report
===================

RunUO Version 1.0.0, Build 36918
Operating System: Microsoft Windows NT 5.1.2600.0
.NET Framework: 1.1.4322.573
Time: 5/23/2006 6:35:29 PM
Mobiles: 21
Items: 8919
Clients:
- Count: 1
+ 192.168.1.49: (account = torindarkbane) (mobile = 0x1 'Nacrom Sable [ Married to Cam ]')

Exception:
System.NullReferenceException: Object reference not set to an instance of an object.
   at Server.LevelSystem.MyUpdate.PlayerUpdate_OnCommand(CommandEventArgs e)
   at Server.Commands.Handle(Mobile from, String text)
   at Server.Mobile.DoSpeech(String text, Int32[] keywords, MessageType type, Int32 hue)
   at Server.Network.PacketHandlers.UnicodeSpeech(NetState state, PacketReader pvSrc)
   at Server.Network.MessagePump.HandleReceive(NetState ns)
   at Server.Network.MessagePump.Slice()
   at Server.Core.Main(String[] args)
where did i go amuck?
 
nacrom

Lucid,

new crash report =-(

what i did, to casue the crash not on purpose mind you =-P

Deleted old XP folder ( if i kept this in i was geting errors about having duplicate files and what not)
took out the Charactercreation.cs mod
Installed updated system including myupdate.cs
put backin levelkeeper.cs
started server no compiling errors
in game readded LevelControlStone
used [myupdate
Server Crashed

Crash report

Code:
Server Crash Report===================RunUO Version 1.0.0, Build 36918Operating System: Microsoft Windows NT 5.1.2600.0.NET Framework: 1.1.4322.573Time: 5/23/2006 6:35:29 PMMobiles: 21Items: 8919Clients:- Count: 1+ 192.168.1.49: (account = torindarkbane) (mobile = 0x1 'Nacrom Sable [ Married to Cam ]')Exception:System.NullReferenceException: Object reference not set to an instance of an object. at Server.LevelSystem.MyUpdate.PlayerUpdate_OnCommand(CommandEventArgs e) at Server.Commands.Handle(Mobile from, String text) at Server.Mobile.DoSpeech(String text, Int32[] keywords, MessageType type, Int32 hue) at Server.Network.PacketHandlers.UnicodeSpeech(NetState state, PacketReader pvSrc) at Server.Network.MessagePump.HandleReceive(NetState ns) at Server.Network.MessagePump.Slice() at Server.Core.Main(String[] args)​

where did i go amuck?
The LevelControlStone is no longer needed. I have left it in cause there maybe references to it in some of the old scripts that are no longer being used. I think I fixed the crash here is the new MyUpdate.cs:
 

Attachments

  • MyUpdate.cs.cs
    5.5 KB · Views: 12

nacrom

Wanderer
ok after putting in the new myupdate.cs in i am getting these errors

Code:
RunUO - [www.runuo.com] Version 1.0.0, Build 36918
Scripts: Compiling C# scripts...failed (12 errors, 0 warnings)
 - Error: Scripts\Custom\XP Level\MyUpdate.cs.cs: CS0103: (line 38, column 5) Th
e name 'PlayerUpdate_Oncommand' does not exist in the class or namespace 'Server
.LevelSystem.MyUpdate'
 - Error: Scripts\Custom\XP Level\MyUpdate.cs.cs: CS0103: (line 44, column 5) Th
e name 'PlayerUpdate_Oncommand' does not exist in the class or namespace 'Server
.LevelSystem.MyUpdate'
 - Error: Scripts\Custom\XP Level\MyUpdate.cs.cs: CS0246: (line 74, column 33) T
he type or namespace name 'e' could not be found (are you missing a using direct
ive or an assembly reference?)
 - Error: Scripts\Custom\XP Level\MyUpdate.cs.cs: CS0246: (line 74, column 73) T
he type or namespace name 'e' could not be found (are you missing a using direct
ive or an assembly reference?)
 - Error: Scripts\Custom\XP Level\MyUpdate.cs.cs: CS0246: (line 75, column 29) T
he type or namespace name 'e' could not be found (are you missing a using direct
ive or an assembly reference?)
 - Error: Scripts\Custom\XP Level\MyUpdate.cs.cs: CS0246: (line 80, column 33) T
he type or namespace name 'e' could not be found (are you missing a using direct
ive or an assembly reference?)
 - Error: Scripts\Custom\XP Level\MyUpdate.cs.cs: CS0246: (line 80, column 73) T
he type or namespace name 'e' could not be found (are you missing a using direct
ive or an assembly reference?)
 - Error: Scripts\Custom\XP Level\MyUpdate.cs.cs: CS0246: (line 81, column 29) T
he type or namespace name 'e' could not be found (are you missing a using direct
ive or an assembly reference?)
 - Error: Scripts\Custom\XP Level\MyUpdate.cs.cs: CS0103: (line 84, column 8) Th
e name 'OLDLK' does not exist in the class or namespace 'Server.LevelSystem.MyUp
date'
 - Error: Scripts\Custom\XP Level\MyUpdate.cs.cs: CS0246: (line 86, column 33) T
he type or namespace name 'e' could not be found (are you missing a using direct
ive or an assembly reference?)
 - Error: Scripts\Custom\XP Level\MyUpdate.cs.cs: CS0246: (line 86, column 73) T
he type or namespace name 'e' could not be found (are you missing a using direct
ive or an assembly reference?)
 - Error: Scripts\Custom\XP Level\MyUpdate.cs.cs: CS0246: (line 87, column 29) T
he type or namespace name 'e' could not be found (are you missing a using direct
ive or an assembly reference?)
 - Press return to exit, or R to try again.
 
nacrom

ok after putting in the new myupdate.cs in i am getting these errors

Code:
RunUO - [www.runuo.com] Version 1.0.0, Build 36918Scripts: Compiling C# scripts...failed (12 errors, 0 warnings) - Error: Scripts\Custom\XP Level\MyUpdate.cs.cs: CS0103: (line 38, column 5) The name 'PlayerUpdate_Oncommand' does not exist in the class or namespace 'Server.LevelSystem.MyUpdate' - Error: Scripts\Custom\XP Level\MyUpdate.cs.cs: CS0103: (line 44, column 5) The name 'PlayerUpdate_Oncommand' does not exist in the class or namespace 'Server.LevelSystem.MyUpdate' - Error: Scripts\Custom\XP Level\MyUpdate.cs.cs: CS0246: (line 74, column 33) The type or namespace name 'e' could not be found (are you missing a using directive or an assembly reference?) - Error: Scripts\Custom\XP Level\MyUpdate.cs.cs: CS0246: (line 74, column 73) The type or namespace name 'e' could not be found (are you missing a using directive or an assembly reference?) - Error: Scripts\Custom\XP Level\MyUpdate.cs.cs: CS0246: (line 75, column 29) The type or namespace name 'e' could not be found (are you missing a using directive or an assembly reference?) - Error: Scripts\Custom\XP Level\MyUpdate.cs.cs: CS0246: (line 80, column 33) The type or namespace name 'e' could not be found (are you missing a using directive or an assembly reference?) - Error: Scripts\Custom\XP Level\MyUpdate.cs.cs: CS0246: (line 80, column 73) The type or namespace name 'e' could not be found (are you missing a using directive or an assembly reference?) - Error: Scripts\Custom\XP Level\MyUpdate.cs.cs: CS0246: (line 81, column 29) The type or namespace name 'e' could not be found (are you missing a using directive or an assembly reference?) - Error: Scripts\Custom\XP Level\MyUpdate.cs.cs: CS0103: (line 84, column 8) The name 'OLDLK' does not exist in the class or namespace 'Server.LevelSystem.MyUpdate' - Error: Scripts\Custom\XP Level\MyUpdate.cs.cs: CS0246: (line 86, column 33) The type or namespace name 'e' could not be found (are you missing a using directive or an assembly reference?) - Error: Scripts\Custom\XP Level\MyUpdate.cs.cs: CS0246: (line 86, column 73) The type or namespace name 'e' could not be found (are you missing a using directive or an assembly reference?) - Error: Scripts\Custom\XP Level\MyUpdate.cs.cs: CS0246: (line 87, column 29) The type or namespace name 'e' could not be found (are you missing a using directive or an assembly reference?) - Press return to exit, or R to try again.​


Why must that happen when taking shortcuts lol. That's what I get for Copy-N-Pasting. Gimme sec............
 

nacrom

Wanderer
::chuckles:: its ok i know that feeling all too well

jsut glad we have helpful people like you around to help us youngins
 
nacrom

::chuckles:: its ok i know that feeling all too well

jsut glad we have helpful people like you around to help us youngins
OK I'm very sry. I am working on All Spell updates at the same time :( This should do the trick. And BTW you will want to test this on a newly created character. Let me know how it goes :)
 

nacrom

Wanderer
ok new character created

spawned mongbat

mongbat -vs- new character

crash shard when mongbat was killed


crash report in debug mode ^.^
Code:
Server Crash Report
===================

RunUO Version 1.0.0, Build 36918
Operating System: Microsoft Windows NT 5.1.2600.0
.NET Framework: 1.1.4322.573
Time: 5/23/2006 9:19:36 PM
Mobiles: 22
Items: 9055
Clients:
- Count: 2

Exception:
System.NullReferenceException: Object reference not set to an instance of an object.
   at Server.Mobiles.EXPValidate.EXPTest(Mobile m, BaseCreature bc)
   at Server.Mobiles.BaseCreature.OnDeath(Container c)
   at Server.Mobile.Kill()
   at Server.Mobile.Damage(Int32 amount, Mobile from)
   at Server.Mobiles.BaseCreature.Damage(Int32 amount, Mobile from)
   at Server.AOS.Damage(Mobile m, Mobile from, Int32 damage, Int32 phys, Int32 fire, Int32 cold, Int32 pois, Int32 nrgy, Boolean keepAlive)
   at Server.AOS.Damage(Mobile m, Mobile from, Int32 damage, Int32 phys, Int32 fire, Int32 cold, Int32 pois, Int32 nrgy)
   at Server.Items.BaseWeapon.OnHit(Mobile attacker, Mobile defender)
   at Server.Items.BaseBashing.OnHit(Mobile attacker, Mobile defender)
   at Server.Items.BaseWeapon.OnSwing(Mobile attacker, Mobile defender)
   at Server.CombatTimer.OnTick()
   at Server.Timer.Slice()
   at Server.Core.Main(String[] args)

Lucid, i am heading to bed work tomorrow =-(

i will help more with these bugs tomrorow morning before work and after if needed

talk to you then
Nac
 
hi there i got the same as nacrom, so i added the other my update you posted just now. and i got this.

Code:
 - Error: Scripts\Customs\AdminStuff\Programs\Bacaw - Easy Level System v[2].0.1
\MyUpdate.cs: CS0246: (line 32, column 59) The type or namespace name 'LevelKeep
er' could not be found (are you missing a using directive or an assembly referen
ce?)
 - Error: Scripts\Customs\AdminStuff\Programs\Bacaw - Easy Level System v[2].0.1
\MyUpdate.cs: CS0246: (line 33, column 4) The type or namespace name 'LevelKeepe
r' could not be found (are you missing a using directive or an assembly referenc
e?)
 - Error: Scripts\Customs\AdminStuff\Programs\Bacaw - Easy Level System v[2].0.1
\MyUpdate.cs: CS0103: (line 47, column 8) The name 'OLDLK' does not exist in the
 class or namespace 'Server.LevelSystem.MyUpdate'
 - Error: Scripts\Customs\AdminStuff\Programs\Bacaw - Easy Level System v[2].0.1
\MyUpdate.cs: CS0246: (line 52, column 22) The type or namespace name 'OLDLK' co
uld not be found (are you missing a using directive or an assembly reference?)
 - Error: Scripts\Customs\AdminStuff\Programs\Bacaw - Easy Level System v[2].0.1
\MyUpdate.cs: CS0246: (line 53, column 5) The type or namespace name 'OLDLK' cou
ld not be found (are you missing a using directive or an assembly reference?)
 - Error: Scripts\Customs\AdminStuff\Programs\Bacaw - Easy Level System v[2].0.1
\MyUpdate.cs: CS0246: (line 54, column 5) The type or namespace name 'OLDLK' cou
ld not be found (are you missing a using directive or an assembly reference?)
 - Error: Scripts\Customs\AdminStuff\Programs\Bacaw - Easy Level System v[2].0.1
\MyUpdate.cs: CS0246: (line 55, column 5) The type or namespace name 'OLDLK' cou
ld not be found (are you missing a using directive or an assembly reference?)
 - Error: Scripts\Customs\AdminStuff\Programs\Bacaw - Easy Level System v[2].0.1
\MyUpdate.cs: CS0246: (line 56, column 5) The type or namespace name 'OLDLK' cou
ld not be found (are you missing a using directive or an assembly reference?)
 - Error: Scripts\Customs\AdminStuff\Programs\Bacaw - Easy Level System v[2].0.1
\MyUpdate.cs: CS0246: (line 57, column 5) The type or namespace name 'OLDLK' cou
ld not be found (are you missing a using directive or an assembly reference?)
 - Error: Scripts\Customs\AdminStuff\Programs\Bacaw - Easy Level System v[2].0.1
\MyUpdate.cs: CS0246: (line 73, column 55) The type or namespace name 'LevelKeep
er' could not be found (are you missing a using directive or an assembly referen
ce?)

thanks again
 
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