Poison immunity I have already added into this version, it is just 6 different buttons ("None", "Lesser", "Greater", etc) with a heading saying Poison Immunity.
Should I add another button called "Custom", that when clicked will make a textbox for the user to put in the name of a custom poison? I have seen a bunch of servers with more than the standard poisons, so just wondering if that would be a good addition. Setting it up with radio buttons would have probably been easier..... I might change that.
also for "carvable" item - can do a simular subpage - but have it set up like this:
the radio button, quanity, & item name -- with the item name being a text box
(they have to make sure they type the right name in there)
this would be for different meats, hides, ores, etc found when carved
this will allow for custom hides, meats, etc that a lot of shards have
I could do that, but have a drop down menu of standard carvable things, like raw ribs, then have a textbox for "Other" incase they want something not on the list.
Setting it up in a table is a good idea though. I will probably do that. Thanks for the input.
If anyone has any other requests, just post them. I really need more suggestions for a standard item. Besides weight, item id, hue, loot type, and the other standard things, I can't think of anything creative to add to that section.
As for the progress so far:
I am still attempting to draw some backgrounds to brighten it up. I am working on getting a few special abilities in too (aura attacks with elemental damage). So the next release is looking like it will be on Thursday or Friday.
EDIT - Got some major errors to work out, better make it Saturday or Sunday.....